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Provides a secure environment to house the [[Alien Life Forms (Long War)|Alien]] captives, allowing you to interrogate them.
'''Alien Containment''' provides a secure environment to house the [[Alien Life Forms (Long War)|Alien]] captives, allowing you to interrogate them. It has unlimited capacity.


Without an '''Alien Containment''', [[Alien Life Forms (Long War)|Aliens]] captured with an [[Equipment (Long War)#Utility devices|Arc Thrower]] will be killed.
Without it, [[Alien Life Forms (Long War)|Aliens]] captured with an [[Equipment (Long War)#Utility devices|Arc Thrower]] will be killed.


==See also==
==See also==

Revision as of 15:52, 22 February 2018

Effect Housing and interrogation of Alien captives
Adjacency Bonus None
Prerequisites Xenobiology
Other None
Build costs
Credits
|
Alien Alloys
|
Elerium
|
Meld
|
Days
Normal
§200 | 20 | 0 | 0 | 14
Quick
§300 | 30 | 0 | 10 | 7
Maintenance §30
Power 10


Alien Containment provides a secure environment to house the Alien captives, allowing you to interrogate them. It has unlimited capacity.

Without it, Aliens captured with an Arc Thrower will be killed.

See also

Long War: XCOM Facilities 
Static Facilities
Static Facilities

Overview

Mission Control

Research

Engineering

Barracks

Hangar

Situation Room
Constructible Facilities
Constructible Facilities

Access Lift

Alien Containment

Elerium Generator

Foundry

Fission Generator

Genetics Lab

Gollop Chamber

Hyperwave Relay

Laboratory

Officer Training School

Psionic Lab

Repair Bay

Satellite Nexus

Satellite Uplink

Thermo Generator

Workshop