Satellite Nexus (Long War): Difference between revisions
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|manpower=10 engineers per [[Satellite Uplink (Long War)|Satellite Uplink]] + 20 engineers per [[Satellite Nexus (Long War)|Satellite Nexus]] | |manpower=10 engineers per [[Satellite Uplink (Long War)|Satellite Uplink]] + 20 engineers per [[Satellite Nexus (Long War)|Satellite Nexus]] | ||
|credits=300 | |credits=300 | ||
|alienaloys= | |alienaloys=50 | ||
|elerium= | |elerium=20 | ||
|meld=0 | |meld=0 | ||
|build time=21 days | |build time=21 days | ||
|quick credits=450 | |quick credits=450 | ||
|quick alienaloys= | |quick alienaloys=75 | ||
|quick elerium= | |quick elerium=30 | ||
|quick meld=10 | |quick meld=10 | ||
|quick build time=11 days | |quick build time=11 days | ||
|maintenance= | |maintenance=25 | ||
|power=8 | |power=8 | ||
|}} | |}} | ||
Revision as of 09:57, 4 July 2015
| Effect | +2 maximum satellites | |||||||||
| Adjacency Bonus | Satellite support (+1 maximum satellites) | |||||||||
| Prerequisites | Alien Computers | |||||||||
| Other | 2 UFO Flight Computer | |||||||||
| Build costs |
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| Normal |
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| Quick |
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| Maintenance | §25 | |||||||||
| Power | 8 | |||||||||
Allows a team of engineers to monitor the transmissions from 2 XCOM satellites, increasing the maximum amount of satellites in orbit by 2.
Each adjacent Satellite Uplink or Satellite Nexus increases the maximum amount of satellites in orbit by an additional 1.
See also
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