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Armor (Long War): Difference between revisions

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8wayz (talk | contribs)
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Hborrgg (talk | contribs)
Updated Flying armor stats
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|[[File:Titan armor Long War.png|center|128x64px]]'''Titan Armor'''||10||0||0||0||0.3|| Poison/Fire||45||Advanced Power Armor||350||35||15||0||14
|[[File:Titan armor Long War.png|center|128x64px]]'''Titan Armor'''||10||0||0||0||0.3|| Poison/Fire||45||Advanced Power Armor||350||35||15||0||14
|- align="center"
|- align="center"
|[[File:Seraphim armor Long War.png|center|128x64px]]'''Seraphim Armor'''||5||4||15||0||0|| Fly||55||Antigrav Systems||350||20||25||0||14
|[[File:Seraphim armor Long War.png|center|128x64px]]'''Seraphim Armor'''||5||3||10||0||0|| Fly||55||Antigrav Systems||350||20||25||0||14
|- align="center"
|- align="center"
|[[File:Archangel armor Long War.png|center|128x64px]]'''Archangel Armor'''||8||2||10||0||0.3|| Fly/Poison/Fire||60||Antigrav Systems||150||20||20||0||14
|[[File:Archangel armor Long War.png|center|128x64px]]'''Archangel Armor'''||8||2||0||0||0.3|| Fly/Poison/Fire||60||Antigrav Systems||300||20||20||0||14
|- align="center"
|- align="center"
|[[File:Shadow armor Long War.png|center|128x64px]]'''Shadow armor'''||4||2||20||0||0||Grapple/Ghost*||70||Stealth Systems||600||40||10||50||14
|[[File:Shadow armor Long War.png|center|128x64px]]'''Shadow armor'''||4||2||20||0||0||Grapple/Ghost*||70||Stealth Systems||600||40||10||50||14

Revision as of 03:19, 4 November 2014

This page may be outdated. It is up-to-date for version b14. The latest version is 1.0.
  • Shadow Armor also reduces the amount of small item slots by one.
  • Archangel Armor requires Titan Armor to build
  • Damage reduction 0.3 translates in game as a 30% chance to absorb one point of damage. This reduction stacks with other sources of DR, such as items, abilities and cover.
Basic Armor
Name Health
HP
Mobility
Mob
Defense
Def
Will
Will
Damage Reduction
DR
Special Prerequisites Cost
Engineers
Research
Credits
Alien Alloys
Elerium
Meld
Days
Tac Vest
1 3 0 0 0 - N/A None N/A
Tac Armor
2 1 0 0 0 - N/A None N/A
Leather Jacket
0 5 0 0 0 Covert Operatives only N/A None N/A
Phalanx Armor
3 2 0 0 0 - 14 Improved Body Armor 65 8 0 0 10
Kestrel armor
2 3 5 0 0 Grapple 20 Advanced Body Armor 100 8 0 0 10
Carapace armor
5 1 0 0 0 - 22 Advanced Body Armor 120 15 0 0 10
Aurora armor
4 2 10 10 0 Psi Only 25 Xenopsionics 150 15 50 5 10
Power Armor
Name Health
HP
Mobility
Mob
Defense
Def
Will
Will
Damage Reduction
DR
Special Prerequisites Cost
Engineers
Research
Credits
Alien Alloys
Elerium
Meld
Days
Banshee armor
3 4 15 0 0 Grapple 32 Mobile Power Armor 150 15 8 0 10
Aegis armor
7 2 0 0 0 - 28 Mobile Power Armor 200 25 10 0 14
Corsair Armor
6 3 10 0 0 Grapple 45 Advanced Power Armor 350 30 20 0 14
Titan Armor
10 0 0 0 0.3 Poison/Fire 45 Advanced Power Armor 350 35 15 0 14
Seraphim Armor
5 3 10 0 0 Fly 55 Antigrav Systems 350 20 25 0 14
Archangel Armor
8 2 0 0 0.3 Fly/Poison/Fire 60 Antigrav Systems 300 20 20 0 14
Shadow armor
4 2 20 0 0 Grapple/Ghost* 70 Stealth Systems 600 40 10 50 14
Vortex armor
8 2 10 20 0 Psi Only
Eliminates Post Mission Fatigue
80 Mind and Machine 1000 50 40 40 14