Larger pieces of technology require more space and power to construct. The Advanced Workshop is designed for large construction projects such as new vehicles. The facility can accommodate up to ten Engineers.
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'''Advanced Workshop'''
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[[Image:Apoc_advancedworkshop.png|right|150px]]
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Atomic replicators and conventional tools for replicating various materials and equipment.
A large workshop can accommodate ten technicians at one time.
Workshops can produce various items, but basic items like Megapol grenades and ammunition are by city regulations available only from official manufacturers.
You will need to research alien weapons before you can produce them or other alien technology in workshops.
Some projects are so large-scale or complex that they can only be undertaken at ''Advanced Workshops'', such as vehicles and large weaponry.
As with the other X-COM titles, you can never have too many engineers building for [[Bio-Trans|profit]], or adding advanced ships to your fleet. Build as many ''Advanced Workshops'' as soon as possible, and recruit every engineer you can find. Two ''Advanced Workshops'' will suffice for beating the game, though 3 to 5 are recommended for complete dominance. The maximum number of engineers that can be on the payroll among all your bases is 50.
== Prerequisite ==
While the small workshop is included in your starting base, the advanced lab must be unlocked via the research tree. In order to make the Advanced Workshop available, you must complete research for [[Dimension Probe]].
[[Cloaking Field (Apocalypse)|Cloaking Field]]<br><br>
[[Teleporter (Apocalypse)|Teleporter]]<br><br>
== See Also ==
== See Also ==
Revision as of 20:57, 26 June 2022
Larger pieces of technology require more space and power to construct. The Advanced Workshop is designed for large construction projects such as new vehicles. The facility can accommodate up to ten Engineers.
Advanced Workshop
Advanced Workshop
Layout Size
2 x 2
Build Time: Days
9
Construction Cost
12000
Weekly Cost
200
Engineer Capacity
10
A maximum of four large laboratory/workshop facilities per base.
Note: Maximum total of Engineers across all bases = 50.