Vehicle Repair Bay (Apocalypse): Difference between revisions
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[[Image: | Repair bays are required for repairing damaged craft. A single bay can only deal with one vehicle at a time, but if there is more than one damaged vehicle per repair bay, then all vehicles will still be repaired, but at less than 100% efficiency. | ||
< | <table><tr><tr>[[Image:Icon_Repr_(Apocalypse).png|frame|left|Vehicle Repair Bay]]</td><tr>[[Image:Base_Repr_(Apocalypse).png|frame|right|Vehicle Repair Bay Base View Level 3]]</td> | ||
'''Vehicle Repair Bay''' | |||
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* Layout Size: 2 x 2 | |||
* Build Time: 5 days | |||
* Cost: 9000 | |||
* Maintenace: 500 | |||
* Vehicle Capacity: 1 | |||
* Repair Rate: 12 Constitution Per Hour | |||
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A Vehicle Repair Bay is an entry point for [[Base_Defense_(Apocalypse)|base invaders]]. | |||
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* [[Bases (Apocalypse)|Bases]] | * [[Bases (Apocalypse)|Bases]] | ||
* [[Facilities (Apocalypse)|Facilities]] | * [[Facilities (Apocalypse)|Facilities]] | ||
[[Category: Apocalypse]] | [[Category: Apocalypse]] | ||
[[Category: Bases (Apocalypse)]] | [[Category: Bases (Apocalypse)]] | ||
Revision as of 07:28, 28 June 2022
Repair bays are required for repairing damaged craft. A single bay can only deal with one vehicle at a time, but if there is more than one damaged vehicle per repair bay, then all vehicles will still be repaired, but at less than 100% efficiency.


Vehicle Repair Bay
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A Vehicle Repair Bay is an entry point for base invaders.