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Shogun (Long War): Difference between revisions

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|Specialist1=[[File:MEC COLLATERAL DAMAGE.png|32px|center]]'''Collateral Damage'''<br/>''Area of effect attack that destroys most cover and hits all eligible targets for 34% damage. This attack cannot cause critical hits.'' '''
|Specialist1=[[File:MEC COLLATERAL DAMAGE.png|32px|center]]'''Collateral Damage'''<br/>''Area of effect attack that destroys most cover and hits all eligible targets for 34% damage. This attack cannot cause critical hits.'' '''
|SpecialistE1=''''
|SpecialistE1=''''
|LCorporal1=[[File:ASSAULT FLUSH.png|32px|center]]'''Jetboot Module'''<br/>''When activated, confers the ability to jump to normally inaccessible heights for the rest of the turn.''
|LCorporal1=[[File:MEC JETBOOT MODULE.png|32px|center]]'''Jetboot Module'''<br/>''When activated, confers the ability to jump to normally inaccessible heights for the rest of the turn.''
|LCorporal2=[[File:MEC AUTOMATED THREAT ASSESSMENT.png|32px|center]]'''Automated Threat Assessment'''<br/>''Confers +15 defense for the first attack in Overwatch, and 0.5 damage reduction''
|LCorporal2=[[File:MEC AUTOMATED THREAT ASSESSMENT.png|32px|center]]'''Automated Threat Assessment'''<br/>''Confers +15 defense for the first attack in Overwatch, and 0.5 damage reduction''
|LCorporal3=[[File:MEC BODY SHIELD.png|32px|center]]'''Body Shield'''<br/>''The nearest visible enemy suffers -20 Aim and cannot critically hit this unit.''
|LCorporal3=[[File:MEC BODY SHIELD.png|32px|center]]'''Body Shield'''<br/>''The nearest visible enemy suffers -20 Aim and cannot critically hit this unit.''

Revision as of 23:14, 15 July 2014

MEC variant of the Engineer class

Abilities

Rank Ability

Specialist
Collateral Damage
Area of effect attack that destroys most cover and hits all eligible targets for 34% damage. This attack cannot cause critical hits.
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Lance Corporal
File:MEC JETBOOT MODULE.png
Jetboot Module
When activated, confers the ability to jump to normally inaccessible heights for the rest of the turn.
Automated Threat Assessment
Confers +15 defense for the first attack in Overwatch, and 0.5 damage reduction
Body Shield
The nearest visible enemy suffers -20 Aim and cannot critically hit this unit.
Aim: 0 Will: 0 Mob: 1 Aim: 0 Will: 0 Mob: 0 Aim: 0 Will: 2 Mob: 0

Corporal
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Sergeant
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Tech Sergeant
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Gunnery Sergeant
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Master Sergeant
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Stat Progression

Rank HP at level Total HP Aim at level Total Aim
Specialist 1 1 3 3
Lance Corporal 0 1 3 6
Corporal 1 2 2 8
Sergeant 1 3 3 11
Tech Sergeant 1 4 2 13
Gunnery Sergeant 0 4 3 16
Master Sergeant 1 5 3 19