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Fission Generator (Long War): Difference between revisions

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==In-Game Description==
{{Facilities Data Box (Long War)
'''Notes:''' Power Generators supply the power to run new facilities. Each generator supplies +6 power<br>
|requires=N/A
'''Adjacency Bonus:''' +3 power for every adjacent power facility.<br>
|manpower=N/A
 
|costs=§120
==Facility Requirements==
|quicklycosts=§180, 10 [[Meld (Long War)|Meld]]
'''Prerequisites:''' None<br>
|power=N/A
 
|maintenance=§25 monthly
====Build Normally====
|build time=10 Days
'''Time to Build:''' 10 Days (? days with Advanced Construction)<br>
|quickly build time=5 Days
'''Requirements:''' $120<br>
|provides=+6 Power
 
|adjacency=+3 Power per adjacent generator
====Build Quickly====
|}}
'''Time to Build:''' 5 Days (? days with Advanced Construction)<br>
'''Requirements:''' $180, 10x Meld<br>
 
==Maintenance==
$25 every month
 




[[Category: Long War]]
[[Category: Long War]]
[[Category: HQ Facilities (Long War)]]
[[Category: HQ Facilities (Long War)]]

Revision as of 16:53, 10 June 2014

Rewrite Needed
Pistol
Pistol

The contents of this article are outdated, missing key info, confusing or constructed in a discussion format. Possibly due to EXALT sabotage. Please help fight the alien menace by updating or correcting the information on this page.


Effect -
Adjacency Bonus +3 Power per adjacent generator
Prerequisites -
Other -
Build costs
Credits
|
Alien Alloys
|
Elerium
|
Meld
|
Days
Normal
§- | - | - | - | 10 Days
Quick
§- | - | - | - | -
Maintenance §§25 monthly
Power N/A