Goliath (Long War): Difference between revisions
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MEC variant of the Gunner class | MEC variant of the Gunner class. The Goliath is designed to be a human tank. It has the best HP progression of any class in the game and an unsurpassed selection of defensive perks. It has reasonable aim progression, but its selection of offensive perks is a bit lacking. | ||
== Abilities == | == Abilities == | ||
{{Class Tree (Long War)| | {{Class Tree (Long War)| | ||
|Specialist1=[[File:MEC ABSORTION FIELDS.png|32px|center]]''' | |Specialist1=[[File:MEC ABSORTION FIELDS.png|32px|center]]'''Absorption Fields'''<br>'''' | ||
|SpecialistE1='''' | |SpecialistE1='''' | ||
|LCorporal1=[[File:.png|32px|center]]''''''<br/>'''' | |LCorporal1=[[File:.png|32px|center]]''''''<br/>'''' | ||
Revision as of 15:59, 26 June 2014
MEC variant of the Gunner class. The Goliath is designed to be a human tank. It has the best HP progression of any class in the game and an unsurpassed selection of defensive perks. It has reasonable aim progression, but its selection of offensive perks is a bit lacking.
Abilities
| Rank | Ability | |||
|---|---|---|---|---|
Specialist |
' | |||
| ' | ||||
Lance Corporal |
' |
' |
' | |
| ' | ' | ' | ||
Corporal |
' |
' |
' | |
| ' | ' | ' | ||
Sergeant |
' |
' |
' | |
| ' | ' | ' | ||
Tech Sergeant |
' |
' |
' | |
| ' | ' | ' | ||
Gunnery Sergeant |
' |
' |
' | |
| ' | ' | ' | ||
Master Sergeant |
' |
' |
' | |
| ' | ' | ' | ||
Stat Progression
| Rank | HP at level | Total HP | Aim at level | Total Aim |
|---|---|---|---|---|
| Specialist | 1 | 1 | 3 | 3 |
| Lance Corporal | 1 | 2 | 3 | 6 |
| Corporal | 1 | 3 | 3 | 9 |
| Sergeant | 1 | 4 | 3 | 12 |
| Tech Sergeant | 1 | 5 | 3 | 15 |
| Gunnery Sergeant | 1 | 6 | 3 | 18 |
| Master Sergeant | 1 | 7 | 3 | 21 |
