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|Specialist1=[[File:SUPPORT FIELDMEDIC.png|32px|center]]'''Field Medic''' <br/>  ''Allows 3 uses of Medikit items.''
|Specialist1=[[File:SUPPORT FIELDMEDIC.png|32px|center]]'''Field Medic''' <br/>  ''Allows 3 uses of Medikit items.''
|SpecialistE1=''No other bonuses.''{{Verify}}
|SpecialistE1=''No other bonuses.''{{Verify}}
|LCorporal1=[[File:.png|32px|center]]''''''<br/>''''
|LCorporal1=[[File:Defenders Medal 1 (EU2012).png|32px|center]]'''Steadfast'''<br/>''''
|LCorporal2=[[File:.png|32px|center]]''''''<br/>''''
|LCorporal2=[[File:SUPPORT SMOKEGRENADE.png|32px|center]]'''Smoke Grenade'''<br/>''''
|LCorporal3=[[File:.png|32px|center]]''''''<br/>''''
|LCorporal3=[[File:SUPPORT COVERINGFIRE.png|32px|center]]'''Covering Fire'''<br/>''''
|LCorporalE1=''''
|LCorporalE1=''''
|LCorporalE2=''''
|LCorporalE2=''''
|LCorporalE3=''''
|LCorporalE3=''''
|Corporal1=[[File:.png|32px|center]]''''''<br/>''''
|Corporal1=[[File:SUPPORT REVIVE.png|32px|center]]'''Revive'''<br/>''''
|Corporal2=[[File:.png|32px|center]]''''''<br/>''''
|Corporal2=[[File:SUPPORT SMOKEMIRRORS.png|32px|center]]'''Smoke and Mirrors'''<br/>''''
|Corporal3=[[File:.png|32px|center]]''''''<br/>''''
|Corporal3=[[File:ASSAULT TACTICALSENSE.png|32px|center]]'''Tactical Sense'''<br/>''''
|CorporalE1=''''
|CorporalE1=''''
|CorporalE2=''''
|CorporalE2=''''
|CorporalE3=''''
|CorporalE3=''''
|Sergeant1=[[File:.png|32px|center]]''''''<br/>''''
|Sergeant1=[[File:SUPPORT COMBATDRUGS.png|32px|center]]'''Combat Drugs'''<br/>''''
|Sergeant2=[[File:.png|32px|center]]''''''<br/>''''
|Sergeant2=[[File:SUPPORT DENSESMOKE.png|32px|center]]'''Dense Smoke'''<br/>''''
|Sergeant3=[[File:.png|32px|center]]''''''<br/>''''
|Sergeant3=[[File:SUPPORT DEEPPOCKETS.png|32px|center]]'''Lock N' Load'''<br/>''''
|SergeantE1=''''
|SergeantE1=''''
|SergeantE2=''''
|SergeantE2=''''
|SergeantE3=''''
|SergeantE3=''''
|TechSgt1=[[File:.png|32px|center]]''''''<br/>''''
|TechSgt1=[[File:SUPPORT RIFLESUPPRESSION.png|32px|center]]'''Suppression'''<br/>''''
|TechSgt2=[[File:.png|32px|center]]''''''<br/>''''
|TechSgt2=[[File:SNIPER OPPORTUNIST.png|32px|center]]'''Opportunist'''<br/>''''
|TechSgt3=[[File:.png|32px|center]]''''''<br/>''''
|TechSgt3=[[File:ALIEN CANNONFIRE.png|32px|center]]'''Ranger'''<br/>''''
|TechSgtE1=''''
|TechSgtE1=''''
|TechSgtE2=''''
|TechSgtE2=''''
|TechSgtE3=''''
|TechSgtE3=''''
|GunSgt1=[[File:.png|32px|center]]''''''<br/>''''
|GunSgt1=[[File:SUPPORT SPRINTER.png|32px|center]]'''Sprinter'''<br/>''''
|GunSgt2=[[File:.png|32px|center]]''''''<br/>''''
|GunSgt2=[[File:ASSAULT EXTRACONDITIONING.png|32px|center]]'''Extra Conditioning'''<br/>''''
|GunSgt3=[[File:.png|32px|center]]''''''<br/>''''
|GunSgt3=[[File:ASSAULT RESILLIENCE.png|32px|center]]'''Resilience'''<br/>''''
|GunSgtE1=''''
|GunSgtE1=''''
|GunSgtE2=''''
|GunSgtE2=''''
|GunSgtE3=''''
|GunSgtE3=''''
|MSgt1=[[File:.png|32px|center]]''''''<br/>''''
|MSgt1=[[File:SUPPORT SAVIOR.png|32px|center]]'''Savior'''<br/>''''
|MSgt2=[[File:.png|32px|center]]''''''<br/>''''
|MSgt2=[[File:MEC EXPANDED STORAGE.png|32px|center]]'''Packmaster'''<br/>''''
|MSgt3=[[File:.png|32px|center]]''''''<br/>''''
|MSgt3=[[File:SUPPORT SENTINEL.png|32px|center]]'''Sentinel'''<br/>''''
|MSgtE1=''''
|MSgtE1=''''
|MSgtE2=''''
|MSgtE2=''''
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[[Category:Long War]]
[[Category:Long War]]
[[Category:Soldiers (Long War)]]

Revision as of 23:12, 9 June 2014

The Medic is similar to a Field Medic specialized Support in vanilla XCOM. Their signature ability is Field Medic, which has the same effect as vanilla of making Medikit items usable 3 times.

Primary Weapon: Assault Rifles, Shotguns
Secondary Weapon: Pistols

Abilities

Rank Ability

Specialist
Field Medic
Allows 3 uses of Medikit items.
No other bonuses.[Verify?]

Lance Corporal
Steadfast
'
Smoke Grenade
'
Covering Fire
'
' ' '

Corporal
Revive
'
Smoke and Mirrors
'
Tactical Sense
'
' ' '

Sergeant
Combat Drugs
'
Dense Smoke
'
Lock N' Load
'
' ' '

Tech Sergeant
Suppression
'
Opportunist
'
Ranger
'
' ' '

Gunnery Sergeant
Sprinter
'
Extra Conditioning
'
Resilience
'
' ' '

Master Sergeant
Savior
'
Packmaster
'
Sentinel
'
' ' '


Stat Progression

Rank HP at level Total HP Aim at level Total Aim
Specialist 1 1 3 3
Lance Corporal 0 1 2 5
Corporal 0 1 2 7
Sergeant 1 2 2 9
Tech Sergeant 0 2 2 11
Gunnery Sergeant 0 2 2 13
Master Sergeant 1 3 3 16