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== Structure ==
== Structure ==


<b>0</b> - Ignore this if the file is not in the missdat folder. If 0, then this is a savegame made on the beginning of a new battlescape game. If 1, then check [[DIRECT.DAT]] to see where which save slot to load from.
{| class="wikitable"
|-
!Offset<br>(Decimal)
!Offset<br>(Hex)
!Usage


<b>2</b> - This a 26 byte null terminated string, which details the name of the save file. The name may be 25 characters long; the final byte is always of value 0. A 0 also marks the end of the save name, should it not use all 25 characters.
|- valign="top"
 
!<span id="0-1"></span>0-1
<b>0x1C</b> - The current year.
!<span id="0x00-0x01"></span>0x00-0x01
|Ignore this if the file is not in the missdat folder. If 0, then this is a savegame made on the beginning of a new battlescape game. If 1, then check [[DIRECT.DAT]] to see where which save slot to load from.


<b>0x1E</b> - The current month. Note that 0 is January.
|- valign="top"
!<span id="2-27"></span>2-27
!<span id="0x02-0x1D"></span>0x02-0x1D
|This a 26 byte null terminated string, which details the name of the save file. The name may be 25 characters long; the final byte is always of value 0. A 0 also marks the end of the save name, should it not use all 25 characters.


<b>0x20</b> - The current day of the month.
|- valign="top"
!<span id="28-29"></span>28-29
!<span id="0x1C-0x1D"></span>0x1C-0x1D
|The current year.


<b>0x22</b> - The current hour (24 hour time).
|- valign="top"
!<span id="30-31"></span>30-31
!<span id="0x1E-0x1F"></span>0x1E-0x1F
|The current month. Note that 0 is January.


<b>0x24</b> - The current minute.
|- valign="top"
!<span id="32-33"></span>32-33
!<span id="0x20-0x21"></span>0x20-0x21
|The current day of the month.


<b>0x26</b> - 0 for geoscape save, 1 for tactical save.
|- valign="top"
!<span id="34-35"></span>34-35
!<span id="0x22-0x23"></span>0x22-0x23
|The current hour (24 hour time).
 
|- valign="top"
!<span id="36-37"></span>36-37
!<span id="0x24-0x25"></span>0x24-0x25
|The current minute.
 
|- valign="top"
!<span id="38-39"></span>38-39
!<span id="0x25-0x26"></span>0x25-0x26
|0 for geoscape save, 1 for tactical save.
 
|-
|}


==See Also==
==See Also==

Revision as of 14:29, 22 July 2019

This file is present in any save.

There are 8 values. 7 of these are made of 2 bytes each, and the
other is a string value made up of 26 bytes. Total of 40 bytes.

Structure

Offset
(Decimal)
Offset
(Hex)
Usage
0-1 0x00-0x01 Ignore this if the file is not in the missdat folder. If 0, then this is a savegame made on the beginning of a new battlescape game. If 1, then check DIRECT.DAT to see where which save slot to load from.
2-27 0x02-0x1D This a 26 byte null terminated string, which details the name of the save file. The name may be 25 characters long; the final byte is always of value 0. A 0 also marks the end of the save name, should it not use all 25 characters.
28-29 0x1C-0x1D The current year.
30-31 0x1E-0x1F The current month. Note that 0 is January.
32-33 0x20-0x21 The current day of the month.
34-35 0x22-0x23 The current hour (24 hour time).
36-37 0x24-0x25 The current minute.
38-39 0x25-0x26 0 for geoscape save, 1 for tactical save.

See Also