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Avalanche Missiles (EU2012): Difference between revisions

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==Notes==
==Notes==
{{Craft Weapon Stat Box (EU2012)
{{Craft Weapon Stat Box (EU2012)
|requires=None
|costs=N/A
|hitchance=70%
|hitchance=70%
|range=Long
|range=100
|firerate=Slow
|firerate=2
|damage=Low
|damage=400/400/400/400
|armorpen=Low
|armorpen=0/0/0/0
|credits=0
|alloys=0
|elerium=0
|engineers=0
}}
}}
*Avalanche missiles are terrestrial weapons.  
*Avalanche missiles are terrestrial weapons.  

Latest revision as of 02:52, 31 January 2014

Description
Avalanche Missiles
Avalanche Missiles

A crash program and a couple of lucky experiments led to the Avalanche Missiles, an air-to-air weapon of unprecedented precision. It represents the pinnacle of terrestrial guided-missile technology.

  • A conventional air-to-air missile upgraded with Earth's best targeting software
  • Warhead's effectiveness against alien armor materials is unknown
Source: XCOM: Enemy Unknown (2012)

Notes

Research Required None
Base Costs N/A
Hit Chance 70%
Range 100
Firing Time 2
Damage 400/400/400/400
Armor Penetration 0/0/0/0
  • Avalanche missiles are terrestrial weapons.
  • All Interceptors or Firestorms upon purchase/completion come equipped with these.
  • They'll serve you well enough early on, but are usually replaced by either Laser Cannons or Plasma Cannons, depending on whichever comes first.


EU2012 Badge XCOM: Enemy Unknown (2012): Hangar/Air Combat
Craft: InterceptorFirestormSkyranger
Weapons: Avalanche MissilesPhoenix CannonLaser CannonPlasma CannonEMP CannonFusion Lance
Support Modules:Defense MatrixUFO TrackingUplink Targeting