Laboratory (EU2012): Difference between revisions
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* All bonuses are additive, not cumulative (ie: 2 adjacent labs: 20%+20%+10% = 50% research time reduction). | * All bonuses are additive, not cumulative (ie: 2 adjacent labs: 20%+20%+10% = 50% research time reduction). | ||
* If playing [[XCOM: Enemy Within DLC (EU2012)|Enemy Within]], Laboratories will reduce the amount of research lost whenever [[EXALT (EU2012)|EXALT]] decides to attack your research. | |||
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==See Also== | ==See Also== | ||
Revision as of 00:15, 1 December 2013
| Description |
|
Each laboratory increases research speed by 20%. Adjacency Bonus: 10% increase to research speed for every adjacent laboratory. |
Source: XCOM: Enemy Unknown (2012)
|
Notes
| Research Required | N/A |
| Manpower Required | 6 scientists (+10 for each additional lab) |
| Base Costs | §125 |
| Power | 3 |
| Maintenance | §24 per month |
| Build Time | 10 days |
| Provides | +20% research speed |
| Adjacency Bonus | 10% per laboratory |
- All bonuses are additive, not cumulative (ie: 2 adjacent labs: 20%+20%+10% = 50% research time reduction).
- If playing Enemy Within, Laboratories will reduce the amount of research lost whenever EXALT decides to attack your research.
See Also
| Headquarters: | Mission Control • Hangar • Engineering • Research • Barracks • Situation Room | ||||||||||
| Additions: |
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| Strategic: | Building Optimization | ||||||||||
