SlaughterhouseA (EU2012): Difference between revisions
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<gallery widths=200px heights=150px perrow=4> | <gallery widths=200px heights=150px perrow=4> | ||
File:SLAUGHTERHOUSE_A (EU2012).png | File:SLAUGHTERHOUSE_A (EU2012).png|Slaughterhouse A loading screen | ||
File:SlaughterhouseA 1 (EU2012).png | File:SlaughterhouseA 1 (EU2012).png|Slaughterhouse A LZ overview | ||
File:SlaughterhouseA 2 (EU2012).png | File:SlaughterhouseA 2 (EU2012).png|Slaughterhouse A opposite overview | ||
File:SlaughterhouseA 3 (EU2012).png|Bomb Disposal variant | File:SlaughterhouseA 3 (EU2012).png|Bomb Disposal variant | ||
</gallery> | </gallery> | ||
Latest revision as of 17:50, 13 October 2013
| Missions | Abductions, Bomb Disposal |
| Length | 55 tiles |
| Width | 28 tiles |
| Area | 1540 tiles |
Notes
- Starting Location - on the street, outside the butcher shop.
- One node is tucked in next to a chain-link fence: you cannot deactivate it from the other side of the fence.
- The bomb is located inside the warehouse behind the butcher shop.
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Slaughterhouse A loading screen
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Slaughterhouse A LZ overview
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Slaughterhouse A opposite overview
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Bomb Disposal variant