PierA (EU2012): Difference between revisions
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* Notable Locations | * Notable Locations | ||
** A sniper with a grappling hook can see much of the map from the roof of the building at the starting location. | ** A sniper with a grappling hook can see much of the map from the roof of the building at the starting location. | ||
** Shipping containers providing high cover and blocking | ** Shipping containers providing high cover and blocking line of sight. | ||
** A low building just before the Skyranger | ** A low building just before the Skyranger | ||
<gallery widths=200px heights=150px perrow=4> | <gallery widths=200px heights=150px perrow=4> | ||
File:PIERA (EU2012).png | File:PIERA (EU2012).png|Pier A loading screen | ||
File:PIERA ACT2(EU2012).png | File:PIERA ACT2(EU2012).png|Pier A Asia loading screen | ||
File:PierA 1 (EU2012).png | File:PierA 1 (EU2012).png|Pier A LZ overview | ||
File:PierA 2 (EU2012).png | File:PierA 2 (EU2012).png|Pier A overview | ||
</gallery> | </gallery> | ||
Revision as of 17:48, 12 October 2013
| Missions | Abductions, Council, Tutorial |
| Length | 62 tiles |
| Width | 54 tiles |
| Area | 3780 tiles |
Notes
- Starting Location - near a building with a tall ceiling
- This map is used for 2 Council missions, Extraction and Asset Recovery.
- Notable Locations
- A sniper with a grappling hook can see much of the map from the roof of the building at the starting location.
- Shipping containers providing high cover and blocking line of sight.
- A low building just before the Skyranger
-
Pier A loading screen
-
Pier A Asia loading screen
-
Pier A LZ overview
-
Pier A overview