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Blaster Launcher (Bureau): Difference between revisions

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With a Pack that boosts clip & carry capacity, the Launcher can have a max clip size of 4, and 8 additional shells, but the fully-loaded shot will still only be 3 (then, unless reloaded manually, a 1-shell shot).
With a Pack that boosts clip & carry capacity, the Launcher can have a max clip size of 4, and 8 additional shells, but the fully-loaded shot will still only be 3 (then, unless reloaded manually, a 1-shell shot).
It can be first accuired in the Spire mission, in the bunker at the end of the battle area that goes through several surburban backyards.

Revision as of 07:22, 16 October 2013

Similar in build to the M79 grenade launcher (think: Terminator 2, the gun Arnold uses to blow open the T-1000 at the end), this rear-loading Plasma artillery weapon launches 3 explosive rounds that speed at a detected target. It has a very low accuracy, so naturally it is best suited for unaware or large targets, and with 9 rounds total, that leaves you with only 3 uses for a fully-loaded Blaster: make them count.

With a Pack that boosts clip & carry capacity, the Launcher can have a max clip size of 4, and 8 additional shells, but the fully-loaded shot will still only be 3 (then, unless reloaded manually, a 1-shell shot).

It can be first accuired in the Spire mission, in the bunker at the end of the battle area that goes through several surburban backyards.