HighwayFallen (EU2012): Difference between revisions
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{{Map Data Box (EU2012) | |||
|missions=Council (Extract Van Doorne) | |||
|length=65 tiles | |||
|width=20 tiles | |||
|area=1300 tiles | |||
}} | |||
'''Notes''' | '''Notes''' | ||
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* On the Extraction mission the General will be located on the fallen segment, by the jeep. | * On the Extraction mission the General will be located on the fallen segment, by the jeep. | ||
<gallery widths=200px heights=150px perrow=4> | |||
File:HighwayFallen.png|Loading screen | |||
File:HighwayFallen1 (EU2012).png|LZ overview | |||
File:HighwayFallen2 (EU2012).png|Opposite overview | |||
</gallery> | |||
{{Template:Maps Navbar (EU2012)}} | {{Template:Maps Navbar (EU2012)}} | ||
Revision as of 17:04, 16 September 2013
| Missions | Council (Extract Van Doorne) |
| Length | 65 tiles |
| Width | 20 tiles |
| Area | 1300 tiles |
Notes
- The elevated far end of the map is often used by the aliens to shoot at the fallen segment below.
- The fallen segment has few full cover spots.
- Set up your fire teams on top of your raised section before sending someone to rescue the General. Once a soldier reaches the bottom often it will trigger the aliens above.
- On the Extraction mission the General will be located on the fallen segment, by the jeep.
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Loading screen
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LZ overview
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Opposite overview