Maps (EU2012): Difference between revisions
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=== By Daytime === | |||
{{Col}}'''Day''' | |||
*[[CommercialStreet (EU2012)|Commercial Street]] | |||
*[[ResearchOutpost (EU2012)|ResearchOutpost]] | |||
*[[RooftopsConst (EU2012)|RooftopsConst]] | |||
*[[Trainyard (EU2012)|Trainyard]] | |||
*[[Truckstop (EU2012)|Truckstop]] | |||
*Abductor_Cliffside | |||
*Overseer_Deepwoods | |||
*Overseer_ForestTrench | |||
*LargeScout_DeepWoods | |||
*LargeScout_ForestTrench | |||
*SmallScout_Badlands | |||
*SmallScout_Marshlands | |||
*LargeScout_Hillside | |||
*Abductor_WindingStream | |||
*[[Abductor_FarmOutskirts (EU2012)|Abductor FarmOutskirts]] | |||
*SupplyShip_Wildfire | |||
*SmallScout_River | |||
*SmallScout_RiverValley | |||
*SupplyShip_ForestGrove | |||
*[[SupplyShip_RockyGorge (EU2012)|SupplyShip RockyGorge]] | |||
*TempleShip | |||
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''By Night'' | |||
*Abductor_ScorchedEarth | |||
*[[Act1_IntroLevel (EU2012)|Act1_IntroLevel]] | |||
*[[Act2_Pier (EU2012)|Act2_Pier]] | |||
*[[AlienBase01 (EU2012)|AlienBase01]] | |||
*[[AlienBase02 (EU2012)|AlienBase02]] | |||
*[[Bar (EU2012)|Bar]] | |||
*[[Battleship (EU2012)|Battleship]] | |||
*[[Battleship (EU2012)|Battleship_01]] | |||
*[[Battleship (EU2012)|Battleship_02]] | |||
*[[Boulevard (EU2012)|Boulevard]] | |||
*[[CemeteryGrand (EU2012)|CemeteryGrand]] | |||
*[[Commercial Alley (EU2012)|Commercial Alley]] | |||
*[[CommercialRestaurant (EU2012)|Commercial Restaurant]] | |||
*[[ConvienienceStore (EU2012)|ConvienienceStore]] | |||
*[[Demolition (EU2012)|Demolition]] | |||
*[[FastFood (EU2012)|FastFood]] | |||
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*[[GasStation (EU2012)|GasStation]] | |||
*[[Highway1 (EU2012)|Highway1]] | |||
*[[HighwayBridge (EU2012)|HighwayBridge]] | |||
*[[HighwayConstruction (EU2012)|HighwayConstruction]] | |||
*[[HighwayFallen (EU2012)|HighwayFallen]] | |||
*[[Industrial Office (EU2012)|Industrial Office]] | |||
*LargeScout_CreepyForest | |||
*LargeScout_Stonewall | |||
*LargeScout_TheBarrens | |||
*[[LiquorStore (EU2012)|LiquorStore]] | |||
*[[MilitaryAmmo (EU2012)|MilitaryAmmo]] | |||
*[[Museum (EU2012)|Museum]] | |||
*[[OfficePaper (EU2012)|OfficePaper]] | |||
*Overseer_StoneWall | |||
*Overseer_TheBarrens | |||
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*[[PierA (EU2012)|PierA]] | |||
*[[PoliceStation (EU2012)|PoliceStation]] | |||
*[[SlaughterhouseA (EU2012)|SlaughterhouseA]] | |||
*[[SmallCemetery (EU2012)|SmallCemetery]] | |||
*SmallScout_DirtRoad | |||
*SmallScout_Quagmire | |||
*[[StreetHurricane (EU2012)|StreetHurricane]] | |||
*[[StreetOverpass (EU2012)|StreetOverpass]] | |||
*Supplyship_OverlookA | |||
*[[TrainStation (EU2012)|TrainStation]] | |||
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[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: Maps (EU2012)]] | [[Category: Maps (EU2012)]] | ||
Revision as of 21:29, 28 November 2012
XCOM: Enemy Unknown features hand crafted maps, there are 91 maps in total. Out of these, 29 are variations on the same map (example: Escort mission or Abduction mission on the same map), leaving 62 individual maps.
There are 6 types of UFOs in the game, and each of these has variations in surrounding terrain, but the same UFO interior. If these maps are regarded as a variation on the same ship, then there are 41 unique maps with no repeating elements or theme.
Map List
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By Mission Types
UFOs
Crashed
Landed
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Abduction
Unconfirmed
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Council
Bomb Defusal Escort Extraction Assault |
Plotline
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By Continents
North America
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