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Multiplayer (EU2012): Difference between revisions

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Cleaned up some. Organized the rest.
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= Game Options =
== Multiplayer Menu ==
* You can play a Ranked Match, Quick Match, or Custom Match.
* '''Ranked Match'''
* Ranked games allow 10,000 points worth of units. And on 90s turn timer.
: - '''Ranked Matches are: 10,000 Points, 90s Turn Time, on a random map.'''
* Quick match searches existing game and directs you to game. If none exists, it creates game with 10,000 point limit, 120s turn, and Bar map.
: - ''Ranked Matches count towards your position on the Leaderboards.''
* Custom matches allow points limit of 7500, 10000, 20000, or ''Unlimited''.
* '''Quick Match'''
* Custom matches allows turn timers of 45 seconds, 90s, 120s, or ''No Time Limit''.
: - Quick Match attempts to match you up with someone else looking for a Quick Match and connects you together. If no one else is searching, it creates a Custom Game with 10,000 Points, 120s Turn Time, Bar map.
* There are five maps including Bar, Grand Cemetery, Police Station, Trainyard, or Boulevard.
* '''Custom Match'''
:* '''Choose to Create Game or Search for a hosted Custom Match.'''
: - If you choose to create one, you have the following options:
::* '''Match Type:''' Public, Private, or LAN.
::* '''Points:''' 7500, 10000, 20000, or ''No Point Limit''.
::* '''Turn Time:''' 45 seconds, 90s, 120s, or ''No Time Limit''.
::* '''Map:''' Bar, Grand Cemetery, Police Station, Trainyard, or Boulevard. ''*These are currently the only five maps available for Multiplayer.*''
* '''Leaderboards'''
:* '''From here you may view the Top Players, Your Rank, and Friend Ranks.'''
: ''The lists show Rank (number and name), Wins, Losses, and Disconnects.''
* '''Edit Squad'''
:* '''This opens the Offline Squad Editing page.'''
: - ''If you choose a squad with points over 10000 total, a prompt will say "Loadout Changes Detected: Your loadout has too many points to play in a Ranked match, would you still like to save?''
* '''View Invites'''
:* '''This will bring up the Steam overlay (or what have you), to see if you have any game invites, messages, etc.'''


= Available Units =
* You can select from a number of different human soldiers with a wide array of customization options, or any alien unit.
* You can have 1-6 units in your squad.
* Human soldiers get to choose a class and specialization, primary weapon, secondary weapon, armor, and item(s).  You don't get to choose exactly what rank and abilities you desire.  Instead, there's a few options for each class type of varying ranks, point costs, and suite of abilities. 
* Aliens don't have any customization options, though you can choose from most aliens in the game.  You cannot choose Outsiders or Sectopods.  Ethereals are so costly they can only be used in custom games with higher than normally allowed point allocations.


== Squad Editing ==
Your squad may have a mix of any human Soldier class, and almost any alien in the game.


=Unit Stats =
* You may choose to have 1-6 units in your squad.
Units are essentially the same as units in the normal game difficulty.
* Soldiers have the following options:
: - Class ''(including Rookie)''
: - Type ''(if not Rookie)'', primary weapon, secondary weapon, armor, and item(s). You don't get to choose specific ranks and abilities, instead there are a few options for each class with varying ranks, points, and suite of abilities.
* Aliens only have the Customize option to be named.


*Melee attacks always hit.
: '''''NOTE:''' Ethereals are intentionally expensive enough in points that they can only be used in Custom games with 20000 or ''No Point Limit''. They '''are''' ridiculously powerful, after all.''
*Hardened reduces critical chance by 60% against the target.
: '''NOTE:''' You're unable to use any of these game breaking units in Multiplayer:
: ''Civilians, Elite Ethereals, '''Psionic Heavy''' class Soldiers, Outsiders, Sectopods, S.H.I.V.s of any kind, or Zombies (Chryssalids create them though).''


== Humans ==
 
* Listed cost is for only the most basic weapons for the class and no items at all (not even Frag grenades).
== Unit Stats ==
* Multiplayer units are essentially the same as units on Normal difficulty.
* '''Melee''' attacks are automatic hits.
* Robotic units with 0 Will are immune to '''Mind Control''' and '''Mindfray'''. However, they receive maximum damage from '''Rift'''.
 
=== Soldiers ''(XCOM)'' ===
* '''''Listed costs only include basic class Primary Weapon, Pistol, and Body Armor; no items given.'''''


<div style="text-align: center;">
<div style="text-align: center;">
{| class="wikitable" style="text-align: center"
{| class="wikitable" style="text-align: center"
|-  
|-  
! width="15%" | Class - Specialty
! width="30%" | '''''Class''''' / Type / ''Rank''
! width="10%" | Point Cost
! width="10%" | Points
! width="5%" | HP
! width="5%" | Health
! width="5%" | Aim
! width="5%" | Aim
! width="5%" | Defense
! width="5%" | Defense
! width="5%" | Will
! width="5%" | Will
! width="43%" | Notes
! width="40%" | Abilities
|-
|-
|Rookie
|'''''Rookie'''''
|800
|800
|7
|7
Line 40: Line 61:
|0
|0
|40
|40
|
|None
|-
|'''''Assault'''''
| '''---'''
| '''---'''
| '''---'''
| '''---'''
| '''---'''
| '''---'''
|-
|-
|Assault - Recon
|Recon ''(Squaddie)''
|1400
|1400
|8
|8
Line 48: Line 77:
|0
|0
|45
|45
|Run&Gun
|Run & Gun
|-
|-
|Assault - Gunner
|Gunner ''(Captain)''
|3050
|3050
|10
|10
Line 56: Line 85:
|0
|0
|65
|65
|Run&Gun, Aggression, Lightning Reflexes, Rapid Fire, Bring 'Em On
|Run & Gun, Aggression, Lightning Reflexes, Rapid Fire, Bring 'Em On
|-
|-
|Assault - Commando
|Commando ''(Colonel)''
|3800
|3800
|11
|11
Line 64: Line 93:
|0
|0
|75
|75
|Run&Gun, Aggression, Lightning Reflexes, Rapid Fire, Bring 'Em On, Extra Conditioning, Resilience
|Run & Gun, Aggression, Lightning Reflexes, Rapid Fire, Bring 'Em On, Extra Conditioning, Resilience
|-
|-
|Assault - Psi Warrior
|Psi Warrior ''(Major)''
|5550
|5550
|10
|10
Line 72: Line 101:
|0
|0
|70
|70
|Run&Gun, Tactical Sense, Lightning Reflexes, Rapid Fire, Close Combat Specialist, Extra Conditioning, Mindfray, Psi Panic, Mind Control
|Run & Gun, Tactical Sense, Lightning Reflexes, Rapid Fire, Close Combat Specialist, Extra Conditioning, Mindfray, Psi Panic, Mind Control
|-
|-
|Sniper - Marksman
|'''''Sniper'''''
| '''---'''
| '''---'''
| '''---'''
| '''---'''
| '''---'''
| '''---'''
|-
|Marksman ''(Squaddie)''
|950
|950
|7
|7
Line 82: Line 119:
|Headshot
|Headshot
|-
|-
|Sniper - Hunter
|Hunter ''(Captain)''
|1800
|1800
|9
|9
Line 90: Line 127:
|Headshot, Snap Shot, Gunslinger, Battle Scanner, Executioner
|Headshot, Snap Shot, Gunslinger, Battle Scanner, Executioner
|-
|-
|Sniper - Agent
|Dead Eye ''(Captain)''
|2800
|9
|88
|0
|65
|Headshot, Squadsight, Damn Good Ground, Battle Scanner, Opportunist
|-
|Agent ''(Colonel)''
|2800
|2800
|10
|10
Line 98: Line 143:
|Headshot, Snap Shot, Gunslinger, Disabling Shot, Executioner, Low Profile, Double Tap
|Headshot, Snap Shot, Gunslinger, Disabling Shot, Executioner, Low Profile, Double Tap
|-
|-
|Sniper - Dead Eye
|Psi Assassin ''(Major)''
|2800
|9
|88
|0
|65
|Headshot, Squad Sight, Damn Good Ground, Battle Scanner, Opportunist
|-
|Sniper - Psi Assassin
|5550
|5550
|10
|10
Line 112: Line 149:
|0
|0
|70
|70
|Headshot, Squad Sight, Damn Good Ground, Battle Scanner, Executioner, Low Profile, Mindfray, Psi Panic, Mind Control
|Headshot, Squadsight, Damn Good Ground, Battle Scanner, Executioner, Low Profile, Mindfray, Psi Panic, Mind Control
|-
|'''''Heavy'''''
| '''---'''
| '''---'''
| '''---'''
| '''---'''
| '''---'''
| '''---'''
|-
|-
|Heavy - Rocket Man
|Rocketman ''(Squaddie)''
|2600
|2600
|8
|8
Line 122: Line 167:
|Rocket
|Rocket
|-
|-
|Heavy - Machine Gunner
|Machine Gunner ''(Captain)''
|3150
|3150
|10
|10
Line 130: Line 175:
|Rocket, Bullet Swarm, Suppression, Rapid Reaction, Danger Zone
|Rocket, Bullet Swarm, Suppression, Rapid Reaction, Danger Zone
|-
|-
|Heavy - Demolitionist
|Demolitionist ''(Captain)''
|4950
|4950
|10
|10
Line 136: Line 181:
|0
|0
|65
|65
|Rocket, Holo Targeting, Shredder Rocket, HEAT Ammo, Grenadier
|Rocket, Holo-Targeting, Shredder Rocket, HEAT Ammo, Grenadier
|-
|-
|Heavy - Juggernaut
|Juggernaut ''(Colonel)''
|5700
|5700
|11
|11
Line 146: Line 191:
|Rocket, Bullet Swarm, Suppression, Rapid Reaction, Grenadier, Will to Survive, Mayhem
|Rocket, Bullet Swarm, Suppression, Rapid Reaction, Grenadier, Will to Survive, Mayhem
|-
|-
|Support - Smokejumper  
|'''''Support'''''
| '''---'''
| '''---'''
| '''---'''
| '''---'''
| '''---'''
| '''---'''
|-
|Smokejumper ''(Squaddie)''
|900
|900
|8
|8
Line 152: Line 205:
|0
|0
|45
|45
|Smoke Grenade
|Smoke Grenade  
|-
|-
|Support - Medic  
|Medic ''(Captain)''
|1550
|1550
|10
|10
Line 162: Line 215:
|Smoke Grenade, Sprinter, Field Medic, Revive, Dense Smoke
|Smoke Grenade, Sprinter, Field Medic, Revive, Dense Smoke
|-
|-
|Support - Tac Officer
|Tac Officer ''(Captain)''
|1800
|1800
|10
|10
Line 170: Line 223:
|Smoke Grenade, Smoke and Mirrors, Covering Fire, Rifle Suppression, Combat Drugs
|Smoke Grenade, Smoke and Mirrors, Covering Fire, Rifle Suppression, Combat Drugs
|-
|-
|Support - Imperator
|Imperator ''(Colonel)''
|2800
|2800
|11
|11
Line 178: Line 231:
|Smoke Grenade, Sprinter, Smoke and Mirrors, Covering Fire, Rifle Suppression, Combat Drugs, Deep Pockets, Sentinel
|Smoke Grenade, Sprinter, Smoke and Mirrors, Covering Fire, Rifle Suppression, Combat Drugs, Deep Pockets, Sentinel
|-
|-
|Support - Psi Guardian
|Psi Guardian ''(Major)''
|3300
|3300
|10
|10
Line 189: Line 242:
</div>
</div>


== Aliens ==
=== Aliens ===
<div style="text-align: center;">
<div style="text-align: center;">
{| class="wikitable"  style="text-align: center"
{| class="wikitable"  style="text-align: center"
|-  
|-  
! width="15%" | Name  
! width="15%" | Alien Name  
! width="10%" | Point Cost
! width="10%" | Points
! width="5%" | HP
! width="7%" | Health
! width="8%" | Aim
! width="6%" | Aim
! width="8%" | Defense
! width="8%" | Defense
! width="8%" | Will
! width="5%" | Will
! width="8%" | Movement
! width="9%" | Movement
! width="38%" | Notes
! width="40%" | Abilities
|-
|-
|Sectoid
|Sectoid
Line 216: Line 269:
|60
|60
|10
|10
|Mechanized
|'''''0'''''
|12
|12
|Repair, Overload
|Repair, Overload
Line 229: Line 282:
|Evasion, Launch
|Evasion, Launch
|-
|-
|Thin man
|Thin Man
|1400
|1400
|3
|3
Line 236: Line 289:
|15
|15
|15
|15
|Leap, Poison spit
|Leap, Poison Spit
|-
|-
|Muton
|Muton
Line 250: Line 303:
|3000
|3000
|8
|8
|Melee
|'''''Melee'''''
|10
|10
|120
|120
Line 286: Line 339:
|4000
|4000
|20
|20
|Melee
|'''''Melee'''''
|20
|20
|80
|80
Line 292: Line 345:
|Bull Rush, Bloodlust, Hardened
|Bull Rush, Bloodlust, Hardened
|-
|-
|Cyberdisk
|Cyberdisc
|5500
|5500
|16
|16
|70
|70
|10
|10
|Mechanized
|'''''0'''''
|18
|18
|Death Blossom, Bombard, Hardened while closed
|Death Blossom ''(while Closed)'', Bombard, Hardened ''(while Closed)''
|-
|-
|Ethereal
|Ethereal
|10500
|10500
|20
|20
|N/A
|''N/A''
|40
|40
|120
|120
|12
|12
|Psi lance, Rift, Mind Control, Psi Drain, Mind Fray, Hardened  
|Psi Lance, Rift, Mind Control, Psi Drain, Mindfray, Hardened  
|-
|-
|Zombie
|Zombie
|N/A
|N/A
|10
|10
|Melee
|'''''Melee'''''
|0
|0
|120
|120
|8
|8
|Cannot be purchased but can be created.
|''Cannot be purchased. Created by Chryssalid kills.
|-
|-
|}
|}
Line 323: Line 376:


= Item Costs =
= Item Costs =
* You are unable to equip a '''Fusion Launcher.'''


== Primary Weapon ==
== Primary Weapons ==
<div style="text-align: center;">
<div style="text-align: center;">
{| class="wikitable" style="text-align: center"
{| class="wikitable" style="text-align: center"
|-  
|-  
! width="33%" | Item
! width="40%" | Item Name
! width="33%" | Point Cost
! width="30%" | Points
! width="34%" | Notes
! width="30%" | Notes
|-
|'''''Basic'''''
| -
| -
|-
|-
|Assault Rifle
|Assault Rifle
Line 387: Line 445:
</div>
</div>


== Secondary Weapon ==
== Secondary Weapons ==
<div style="text-align: center;">
<div style="text-align: center;">
{| class="wikitable" style="text-align: center"
{| class="wikitable" style="text-align: center"
|-  
|-  
! width="33%" | Item
! width="40%" | Item Name
! width="33%" | Point Cost
! width="30%" | Points
! width="34%" | Notes
! width="30%" | Notes
|-
|Rocket Launcher
|0
|
|-
|-
|Pistol  
|Pistol  
Line 409: Line 463:
|Plasma Pistol  
|Plasma Pistol  
|225
|225
|
|-
|Rocket Launcher
|0
|
|
|-
|-
Line 414: Line 472:
</div>
</div>


== Armor ==
== Armors ==
<div style="text-align: center;">
<div style="text-align: center;">
{| class="wikitable" style="text-align: center"
{| class="wikitable" style="text-align: center"
|-  
|-  
! width="33%" | Item
! width="33%" | Item
! width="33%" | Point Cost
! width="33%" | Points
! width="34%" | Notes
! width="34%" | Notes
|-
|-
Line 457: Line 515:
{| class="wikitable" style="text-align: center"
{| class="wikitable" style="text-align: center"
|-  
|-  
! width="33%" | Item
! width="40%" | Item Name
! width="33%" | Point Cost
! width="30%" | Points
! width="34%" | Notes
! width="30%" | Notes
|-
|-
|Medikit  
|Medikit  
Line 477: Line 535:
|
|
|-
|-
|Scope
|S.C.O.P.E.
|100
|100
|
|
|-
|-
|Nano-Fibre Vest
|Nano-fiber Vest
|200
|200
|
|

Revision as of 02:38, 15 November 2012

Multiplayer Menu

  • Ranked Match
- Ranked Matches are: 10,000 Points, 90s Turn Time, on a random map.
- Ranked Matches count towards your position on the Leaderboards.
  • Quick Match
- Quick Match attempts to match you up with someone else looking for a Quick Match and connects you together. If no one else is searching, it creates a Custom Game with 10,000 Points, 120s Turn Time, Bar map.
  • Custom Match
  • Choose to Create Game or Search for a hosted Custom Match.
- If you choose to create one, you have the following options:
  • Match Type: Public, Private, or LAN.
  • Points: 7500, 10000, 20000, or No Point Limit.
  • Turn Time: 45 seconds, 90s, 120s, or No Time Limit.
  • Map: Bar, Grand Cemetery, Police Station, Trainyard, or Boulevard. *These are currently the only five maps available for Multiplayer.*
  • Leaderboards
  • From here you may view the Top Players, Your Rank, and Friend Ranks.
The lists show Rank (number and name), Wins, Losses, and Disconnects.
  • Edit Squad
  • This opens the Offline Squad Editing page.
- If you choose a squad with points over 10000 total, a prompt will say "Loadout Changes Detected: Your loadout has too many points to play in a Ranked match, would you still like to save?
  • View Invites
  • This will bring up the Steam overlay (or what have you), to see if you have any game invites, messages, etc.


Squad Editing

Your squad may have a mix of any human Soldier class, and almost any alien in the game.

  • You may choose to have 1-6 units in your squad.
  • Soldiers have the following options:
- Class (including Rookie)
- Type (if not Rookie), primary weapon, secondary weapon, armor, and item(s). You don't get to choose specific ranks and abilities, instead there are a few options for each class with varying ranks, points, and suite of abilities.
  • Aliens only have the Customize option to be named.
NOTE: Ethereals are intentionally expensive enough in points that they can only be used in Custom games with 20000 or No Point Limit. They are ridiculously powerful, after all.
NOTE: You're unable to use any of these game breaking units in Multiplayer:
Civilians, Elite Ethereals, Psionic Heavy class Soldiers, Outsiders, Sectopods, S.H.I.V.s of any kind, or Zombies (Chryssalids create them though).


Unit Stats

  • Multiplayer units are essentially the same as units on Normal difficulty.
  • Melee attacks are automatic hits.
  • Robotic units with 0 Will are immune to Mind Control and Mindfray. However, they receive maximum damage from Rift.

Soldiers (XCOM)

  • Listed costs only include basic class Primary Weapon, Pistol, and Body Armor; no items given.
Class / Type / Rank Points Health Aim Defense Will Abilities
Rookie 800 7 65 0 40 None
Assault --- --- --- --- --- ---
Recon (Squaddie) 1400 8 67 0 45 Run & Gun
Gunner (Captain) 3050 10 79 0 65 Run & Gun, Aggression, Lightning Reflexes, Rapid Fire, Bring 'Em On
Commando (Colonel) 3800 11 85 0 75 Run & Gun, Aggression, Lightning Reflexes, Rapid Fire, Bring 'Em On, Extra Conditioning, Resilience
Psi Warrior (Major) 5550 10 81 0 70 Run & Gun, Tactical Sense, Lightning Reflexes, Rapid Fire, Close Combat Specialist, Extra Conditioning, Mindfray, Psi Panic, Mind Control
Sniper --- --- --- --- --- ---
Marksman (Squaddie) 950 7 75 0 45 Headshot
Hunter (Captain) 1800 9 88 0 65 Headshot, Snap Shot, Gunslinger, Battle Scanner, Executioner
Dead Eye (Captain) 2800 9 88 0 65 Headshot, Squadsight, Damn Good Ground, Battle Scanner, Opportunist
Agent (Colonel) 2800 10 105 0 75 Headshot, Snap Shot, Gunslinger, Disabling Shot, Executioner, Low Profile, Double Tap
Psi Assassin (Major) 5550 10 95 0 70 Headshot, Squadsight, Damn Good Ground, Battle Scanner, Executioner, Low Profile, Mindfray, Psi Panic, Mind Control
Heavy --- --- --- --- --- ---
Rocketman (Squaddie) 2600 8 67 0 45 Rocket
Machine Gunner (Captain) 3150 10 71 0 65 Rocket, Bullet Swarm, Suppression, Rapid Reaction, Danger Zone
Demolitionist (Captain) 4950 10 71 0 65 Rocket, Holo-Targeting, Shredder Rocket, HEAT Ammo, Grenadier
Juggernaut (Colonel) 5700 11 75 0 75 Rocket, Bullet Swarm, Suppression, Rapid Reaction, Grenadier, Will to Survive, Mayhem
Support --- --- --- --- --- ---
Smokejumper (Squaddie) 900 8 70 0 45 Smoke Grenade
Medic (Captain) 1550 10 82 0 65 Smoke Grenade, Sprinter, Field Medic, Revive, Dense Smoke
Tac Officer (Captain) 1800 10 82 0 65 Smoke Grenade, Smoke and Mirrors, Covering Fire, Rifle Suppression, Combat Drugs
Imperator (Colonel) 2800 11 90 0 75 Smoke Grenade, Sprinter, Smoke and Mirrors, Covering Fire, Rifle Suppression, Combat Drugs, Deep Pockets, Sentinel
Psi Guardian (Major) 3300 10 85 0 70 Smoke Grenade, Sprinter, Field Medic, Revive, Dense Smoke, Deep Pockets, Mindfray, Psi Inspiration, Telekinetic Field

Aliens

Alien Name Points Health Aim Defense Will Movement Abilities
Sectoid 400 3 65 0 10 12 Mind Merge
Drone 1100 3 60 10 0 12 Repair, Overload
Floater 1300 3 50 0 10 12 Evasion, Launch
Thin Man 1400 3 65 0 15 15 Leap, Poison Spit
Muton 2850 8 70 10 10 12 Suppression, Blood Call, Intimidate
Chryssalid 3000 8 Melee 10 120 20 Leap, Poison Claws, Implant, Hardened
Sectoid Commander 3200 10 85 20 90 12 Greater Mind Merge, Mindfray, Psi Panic, Mind Control
Heavy Floater 3750 12 70 10 25 12 Bombard, Evasion, Launch
Muton Elite 3800 14 80 20 20 12 Suppression, Bombard
Muton Berserker 4000 20 Melee 20 80 17 Bull Rush, Bloodlust, Hardened
Cyberdisc 5500 16 70 10 0 18 Death Blossom (while Closed), Bombard, Hardened (while Closed)
Ethereal 10500 20 N/A 40 120 12 Psi Lance, Rift, Mind Control, Psi Drain, Mindfray, Hardened
Zombie N/A 10 Melee 0 120 8 Cannot be purchased. Created by Chryssalid kills.

Item Costs

  • You are unable to equip a Fusion Launcher.

Primary Weapons

Item Name Points Notes
Basic - -
Assault Rifle 0
Laser Rifle 200
Light Plasma Rifle 250
Plasma Rifle 900
Shotgun 0
Scatter Laser 250
Alloy Cannon 950
Sniper Rifle 0
Laser Sniper Rifle 250
Plasma Sniper Rifle 1000
LMG 0
Heavy Laser 200
Heavy Plasma 900

Secondary Weapons

Item Name Points Notes
Pistol 0
Laser Pistol 100
Plasma Pistol 225
Rocket Launcher 0

Armors

Item Points Notes
Body Armor 0
Carapace Armor 600
Skeleton Suit 600
Titan Armor 1700
Archangel Armor 2400
Ghost Armor 2700
Psi Armor 3000

Items

Item Name Points Notes
Medikit 100
Combat Stims 400
Frag Grenade 900
Alien Grenade 1500
S.C.O.P.E. 100
Nano-fiber Vest 200
Chitin Plating 300
Mind Shield 300