Jump to content

Combat Stims (EU2012): Difference between revisions

From UFOpaedia
DevinZee (talk | contribs)
Created page with "==Stats== {{Ref Open | title = Combat Stim}} right|400px * '''Required Research:''' Beserker Autopsy * '''Cost''': §40, 2 Alloys, 1 Beserker Corpse..."
 
DevinZee (talk | contribs)
Line 1: Line 1:
==Stats==
==Stats==
{{Ref Open | title = Combat Stim}}
{{Ref Open | title = Combat Stim}}
[[File:Medikit_(EU2012).png|right|400px]]
[[File:CombatStim_(EU2012).png|right|400px]]
* '''Required Research:''' Beserker Autopsy
* '''Required Research:''' Beserker Autopsy
* '''Cost''': §40, 2 Alloys, 1 Beserker Corpse 15 Engineers
* '''Cost''': §40, 2 Alloys, 1 Beserker Corpse 15 Engineers

Revision as of 00:04, 17 October 2012

Stats

Combat Stim
  • Required Research: Beserker Autopsy
  • Cost: §40, 2 Alloys, 1 Beserker Corpse 15 Engineers
  • Abilities:
    • Combat Stim (Self only):

Strengthens the user's Will against panic
Reduces incoming damage by 50% and provides immunity to critical hits during the next 2 enemy turns
Increases Movement by 3 tiles

  • Foundry Upgrades:

None

None

This powerful stimulant cocktail derived from a chemical found in the glands of a Muton Berserker provieds a temporary boost to several of our soldier's vital statistics

Source: XCOM: Enemy Unknown (2012)