Craft Armaments (EU2012): Difference between revisions
Appearance
No edit summary |
|||
| Line 30: | Line 30: | ||
Reference [Bradygames Official Strategy Guide] | Reference [Bradygames Official Strategy Guide] | ||
{| class="wikitable" width="100%" | |||
|+ ''Interceptor Upgrades'' | |||
|- | |||
! width="10%" align="center" | Item | |||
! width="10%" align="center" | Hit Chance | |||
! width="10%" align="center" | Range | |||
! width="10%" align="center" | Fire Rate | |||
! width="10%" align="center" | Damage | |||
! width="10%" align="center" | Armor Pen. | |||
! width="10%" align="center" | Credits | |||
! width="5%" align="center" | Alien Alloys | |||
! width="5%" align="center" | Elerium | |||
! width="10%" align="center" | Extra Costs | |||
! width="10%" align="center" | Min. Engineer | |||
|- style="vertical-align:top;" | |||
|- | |||
| align="center"|Avalanche Missiles || align="center" | 70%|| align="center" | Long || align="center" | Slow || align="center" | Low || align="center" | Low ||align="center" | 0 ||align="center" | 0 || align="center" | 0 ||align="center" | None ||align="center" | 0 | |||
|- | |||
| align="center"| Phoenix Cannon || align="center" | 70%|| align="center" | Long || align="center" | Slow || align="center" | Low || align="center" | Low ||align="center" | 0 ||align="center" | 0 || align="center" | 0 ||align="center" | None ||align="center" | 0 | |||
|- | |||
| align="center"| Laser Cannon || align="center" | 70%|| align="center" | Long || align="center" | Slow || align="center" | Low || align="center" | Low ||align="center" | 0 ||align="center" | 0 || align="center" | 0 ||align="center" | None ||align="center" | 0 | |||
|- | |||
| align="center"| Plasma Cannon || align="center" | 70%|| align="center" | Long || align="center" | Slow || align="center" | Low || align="center" | Low ||align="center" | 0 ||align="center" | 0 || align="center" | 0 ||align="center" | None ||align="center" | 0 | |||
|- | |||
| align="center"| EMP Cannon || align="center" | 70%|| align="center" | Long || align="center" | Slow || align="center" | Low || align="center" | Low ||align="center" | 0 ||align="center" | 0 || align="center" | 0 ||align="center" | None ||align="center" | 0 | |||
|- | |||
} | |||
Revision as of 12:36, 6 October 2012
AVALANCHE MISSILES
- Hit Chance: 70%
- Range: Long
- Fire Rate: Slow
- Damage: Low
- Armor Penetration: Low
- Credits: N/A
- Alien Alloy Cost : N/A
- Elerium Cost: N/A
- Extra Costs: N/A
- Minimum Engineers: N/A
This air to air weapon has unprecedented precision. All interceptors start equipped with these missiles.
Reference [Bradygames Official Strategy Guide]
PHOENIX CANNON
- Hit Chance: 95%
- Range: Short
- Fire Rate: Rapid
- Damage: Low
- Armor Penetration: Low
- Credits: 35
- Alien Alloy Cost : N/A
- Elerium Cost: N/A
- Extra Costs: N/A
- Minimum Engineers: 5
The Phoenix Cannon has very limited range but is capable of dealing out massive burst damage to any alien craft.
Reference [Bradygames Official Strategy Guide]
}| Item | Hit Chance | Range | Fire Rate | Damage | Armor Pen. | Credits | Alien Alloys | Elerium | Extra Costs | Min. Engineer |
|---|---|---|---|---|---|---|---|---|---|---|
| Avalanche Missiles | 70% | Long | Slow | Low | Low | 0 | 0 | 0 | None | 0 |
| Phoenix Cannon | 70% | Long | Slow | Low | Low | 0 | 0 | 0 | None | 0 |
| Laser Cannon | 70% | Long | Slow | Low | Low | 0 | 0 | 0 | None | 0 |
| Plasma Cannon | 70% | Long | Slow | Low | Low | 0 | 0 | 0 | None | 0 |
| EMP Cannon | 70% | Long | Slow | Low | Low | 0 | 0 | 0 | None | 0 |