Talk:Hovertank/Launcher: Difference between revisions
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Also, Do you need to research fusion balls to get the Hovertank/launcher? | Also, Do you need to research fusion balls to get the Hovertank/launcher? | ||
--[[User:Papa Legba|Papa Legba]] 14:26, 9 Dec 2005 (PST) | --[[User:Papa Legba|Papa Legba]] 14:26, 9 Dec 2005 (PST) | ||
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I've never personally seen the fusion hovertanks use reaction fire, but I distinctly remember blaster launchers (and TFTD's DPL launchers) being fired via reaction fire. | |||
A reaction shot with a guided missile weapon is essentially a normal attack, but with only 1 waypoint. So if the fusion hovertank ever did perform a reaction shot, it would use the normal attack cost . | |||
By the way, a levitating hover tank can never be hit from the under-side even if fired upon from below. The only exception being area-effect weapons. Strange, but tested and true. | |||
- [[User:NKF|NKF]] | |||
Revision as of 05:14, 12 December 2005
Does anyone know if the hovertank/launcher is capable of reaction fire? If so, any idea how many TU's it takes to do so?
Also, Do you need to research fusion balls to get the Hovertank/launcher? --Papa Legba 14:26, 9 Dec 2005 (PST)
I've never personally seen the fusion hovertanks use reaction fire, but I distinctly remember blaster launchers (and TFTD's DPL launchers) being fired via reaction fire.
A reaction shot with a guided missile weapon is essentially a normal attack, but with only 1 waypoint. So if the fusion hovertank ever did perform a reaction shot, it would use the normal attack cost .
By the way, a levitating hover tank can never be hit from the under-side even if fired upon from below. The only exception being area-effect weapons. Strange, but tested and true.
- NKF