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Craft Armaments (EU2012): Difference between revisions

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Reference: [http://www.youtube.com/watch?feature=player_detailpage&v=Vyj0BDEXKPc#t=61s video @ 1:08]
Reference: [http://www.youtube.com/watch?feature=player_detailpage&v=Vyj0BDEXKPc#t=61s video @ 1:08]
===Avalanche Missiles===
* Hit Chance: 70%
* Range: Long
* Fire Rate: Slow
* Damage: Low
* Armor Penetration: Low
* Credits: N/A
* Alien Alloy Cost : N/A
* Elerium Cost: N/A
* Extra Costs: N/A
* Minimum Engineers: N/A
This air to air weapon has unprecedented precision. All interceptors start equipped with these missiles.
Reference [Bradygames Official Strategy Guide]

Revision as of 12:14, 6 October 2012

Phoenix Cannon

  • Required to build: UNKNOWN, Required Research: Experimental Warfare
  • Time to Build: UNKNOWN
  • Damage: UNKNOWN
  • Range: UNKNOWN
  • Firing Rate: UNKNOWN

Reference: video @ 1:08

Avalanche Missiles

  • Hit Chance: 70%
  • Range: Long
  • Fire Rate: Slow
  • Damage: Low
  • Armor Penetration: Low
  • Credits: N/A
  • Alien Alloy Cost : N/A
  • Elerium Cost: N/A
  • Extra Costs: N/A
  • Minimum Engineers: N/A

This air to air weapon has unprecedented precision. All interceptors start equipped with these missiles.

Reference [Bradygames Official Strategy Guide]