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Hangar (EU2012): Difference between revisions

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At the start you get 2 Raven interceptors and 1 Skyranger.
==Craft Types==


A Raven Interceptor costs 40$ to buy and 20$ to maintain each month.
===Transport===
'''Skyranger''' - a transport aircraft to insert your soldiers into the tactical, turn-based portion of the game. 
* You start the game with a single Skyranger and you may not build anymore.
** Procurement Cost:  NA
** Maintenance Cost per Turn:  20$


There is only one Skyranger and it costs 20$ to maintain.
===Interceptor===
'''Raven''' - the initial interceptor aircraft designed to shoot down alien UFO craft once spotted.
* The game starts with two of these aircraft.
** Procurement Cost:  40$
** Maintenance Cost per Turn:  20$


After some research, there appears "new fighter craft" - Firestorm interceptor
'''Firestorm'''
* An upgraded interceptor
** Procurement Cost:  157$, 31 Alien Alloys, 2 UFO Nav-Computers, 1 UFO Power Source


It requires 31 alien alloys, 2 UFO nav-computers and 1 UFO power source and 157$.
==Weapon Systems==


Each interceptor is armed with "Avalanche" missiles, but can mount other weapon systems.
===Avalanche Missiles===
 
===Phoenix Cannon===
Phoenix cannon, Laser Cannon, EM(P) cannon, most-likely plasma cannon.
===Laser Cannon===
===EMP Cannon===

Revision as of 20:41, 2 October 2012

Craft Types

Transport

Skyranger - a transport aircraft to insert your soldiers into the tactical, turn-based portion of the game.

  • You start the game with a single Skyranger and you may not build anymore.
    • Procurement Cost: NA
    • Maintenance Cost per Turn: 20$

Interceptor

Raven - the initial interceptor aircraft designed to shoot down alien UFO craft once spotted.

  • The game starts with two of these aircraft.
    • Procurement Cost: 40$
    • Maintenance Cost per Turn: 20$

Firestorm

  • An upgraded interceptor
    • Procurement Cost: 157$, 31 Alien Alloys, 2 UFO Nav-Computers, 1 UFO Power Source

Weapon Systems

Avalanche Missiles

Phoenix Cannon

Laser Cannon

EMP Cannon