Hangar (EU2012): Difference between revisions
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==Craft Types== | |||
===Transport=== | |||
'''Skyranger''' - a transport aircraft to insert your soldiers into the tactical, turn-based portion of the game. | |||
* You start the game with a single Skyranger and you may not build anymore. | |||
** Procurement Cost: NA | |||
** Maintenance Cost per Turn: 20$ | |||
===Interceptor=== | |||
'''Raven''' - the initial interceptor aircraft designed to shoot down alien UFO craft once spotted. | |||
* The game starts with two of these aircraft. | |||
** Procurement Cost: 40$ | |||
** Maintenance Cost per Turn: 20$ | |||
'''Firestorm''' | |||
* An upgraded interceptor | |||
** Procurement Cost: 157$, 31 Alien Alloys, 2 UFO Nav-Computers, 1 UFO Power Source | |||
==Weapon Systems== | |||
===Avalanche Missiles=== | |||
===Phoenix Cannon=== | |||
===Laser Cannon=== | |||
===EMP Cannon=== | |||
Revision as of 20:41, 2 October 2012
Craft Types
Transport
Skyranger - a transport aircraft to insert your soldiers into the tactical, turn-based portion of the game.
- You start the game with a single Skyranger and you may not build anymore.
- Procurement Cost: NA
- Maintenance Cost per Turn: 20$
Interceptor
Raven - the initial interceptor aircraft designed to shoot down alien UFO craft once spotted.
- The game starts with two of these aircraft.
- Procurement Cost: 40$
- Maintenance Cost per Turn: 20$
Firestorm
- An upgraded interceptor
- Procurement Cost: 157$, 31 Alien Alloys, 2 UFO Nav-Computers, 1 UFO Power Source