TFTD Research Sequences: Difference between revisions
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64 230 1350 Heavy Gauss Clip | 64 230 1350 Heavy Gauss Clip | ||
32 420 1770 Craft Gauss Cannon (includes: Gauss Cannon Ammo "for free") | 32 420 1770 Craft Gauss Cannon (includes: Gauss Cannon Ammo "for free") | ||
(1560 total without optional items) | |||
'''Sonic sequence''' (need all weapons to get Oscillator) | '''Sonic sequence''' (need all weapons to get Oscillator) | ||
8 600 600 Sonic Pistol | 8 600 600 Sonic Pistol | ||
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5 400 3300 Cannon Power Clip | 5 400 3300 Cannon Power Clip | ||
33 660 3960 Sonic Oscillator | 33 660 3960 Sonic Oscillator | ||
'''Armour sequence (unlocks Subs)''' | '''Armour sequence (unlocks Subs)''' | ||
50 180 Deep One Corpse | 50 180 Deep One Corpse | ||
25 400 Aqua Plastics | 25 400 Aqua Plastics | ||
59 180 Plastic Aqua Armor | 59 180 Plastic Aqua Armor | ||
17 450 Ion-Beam Accelerator | 17 450 Ion-Beam Accelerator | ||
?? | ?? 170 Live Deep One | ||
60 205 Ion Armor | 60 205 Ion Armor | ||
61 330 Mag-Ion Armor ( | 61 330 1915 Mag-Ion Armor (2365 including Magnetic Navigation) | ||
'''Transmission resolver sequence''' | '''Transmission resolver sequence''' | ||
18 450 Magnetic Navigation | 18 450 Magnetic Navigation | ||
41 670 Transmision Resolver | 41 670 1120 Transmision Resolver | ||
'''MC sequence''' | '''MC sequence''' | ||
'''(make sure an MC Reader is in stores when completing MC Lab)''' | '''(make sure an MC Reader is in stores when completing MC Lab)''' | ||
?? | ?? 170 Live Terrorist | ||
40 420 MC Lab | 40 420 590 MC Lab | ||
16 600 M.C. Reader | 16 600 1190 M.C. Reader | ||
?? | ?? 192 1382 Live Tasoth | ||
3 500 M.C. Disruptor | 3 500 1882 M.C. Disruptor | ||
'''Drill sequence''' | '''Drill sequence''' | ||
49 180 Calcinite Corpse | 49 180 Calcinite Corpse | ||
66 500 Vibroblade | 66 500 680 Vibroblade | ||
46 180 Gill Man Corpse | 46 180 Gill Man Corpse | ||
67 500 Thermic Lance | 67 500 1360 Thermic Lance | ||
68 600 Heavy Thermic Lance | 68 600 1960 Heavy Thermic Lance | ||
'''DPL sequence''' | '''DPL sequence''' | ||
15 450 Zrbite | 15 450 Zrbite | ||
10 900 Disruptor Pulse Launcher | 10 900 Disruptor Pulse Launcher | ||
11 300 Disruptor Ammo | 11 300 1650 Disruptor Ammo | ||
34 880 ?PWT Cannon? | 34 880 2530 ?PWT Cannon? | ||
'''Thermal Shok sequence''' | '''Thermal Shok sequence''' | ||
12 550 Thermal Shock Launcher | 12 550 Thermal Shock Launcher | ||
13 180 Thermal Shock Bomb | 13 180 730 Thermal Shock Bomb | ||
'''Sub sequence (needs Mag-Ion Armour, Zrbite, Transm. Res.)''' | '''Sub sequence (needs Mag-Ion Armour, Zrbite, Transm. Res.)''' | ||
=2815 | |||
'''Ensure Sub Construction item is owned when pre-reqs are met''' | '''Ensure Sub Construction item is owned when pre-reqs are met''' | ||
19 450 Alien Sub Construction | 19 450 Alien Sub Construction | ||
26 600 Manta | 26 600 1050 Manta | ||
27 700 Hammerhead | 27 700 1750 Hammerhead | ||
28 900 Leviathan | 28 900 2650 Leviathan | ||
'''Victory sequence''' | |||
56 300 Alien Origins (any live alien) | |||
57 500 Ultimate Threat (live Lobsterman Commander) | |||
58 600 1400 Tleth the alien city (another Lobsterman Commander) | |||
'''Miscellaneous useful items''' | |||
1 180 Particle Disturbance Sensor | |||
2 210 Medi-Kit | |||
14 200 Sonic Pulser | |||
'''Defence Modules (need relevant offensive tech)''' | '''Defence Modules (need relevant offensive tech)''' | ||
35 510 Gauss Defences | 35 510 Gauss Defences | ||
36 620 Sonic Defences | 36 620 Sonic Defences | ||
37 800 PWT Defences | 37 800 PWT Defences | ||
38 930 Bombardment Shield | 38 930 Bombardment Shield | ||
39 360 MC Generator | 39 360 MC Generator | ||
'''SWSs (needs Manta + relevant heavy infantry weapon tech)''' | '''SWSs (needs Manta + relevant heavy infantry weapon tech)''' | ||
42 250 Coelacanth/Gauss (why does this need Sub tech when it's a Coelecanth chassis?) | 42 250 Coelacanth/Gauss (why does this need Sub tech when it's a Coelecanth chassis?) | ||
43 430 Displacer/Sonic (needs Sub tech) | 43 430 Displacer/Sonic (needs Sub tech) | ||
44 690 Displacer/PWT (needs Sub tech | 44 690 Displacer/PWT (needs Sub tech) | ||
See Also: | See Also: | ||
Revision as of 21:43, 17 September 2012
Research Sequences
Ref Avg TOT.
--- --- ----
Gauss sequence
0 50 50 Gauss Tech
29 100 150 Gauss Pistol
62 60 210 Gauss Pistol Clip (optional)
30 300 510 Gauss Rifle
63 150 660 Gauss Rifle Clip (optional)
31 460 1120 Heavy Gauss
64 230 1350 Heavy Gauss Clip
32 420 1770 Craft Gauss Cannon (includes: Gauss Cannon Ammo "for free")
(1560 total without optional items)
Sonic sequence (need all weapons to get Oscillator)
8 600 600 Sonic Pistol
9 400 1000 Sonic Pistol Clip
6 700 1700 Blasta Rifle
7 400 2100 Blasta Clip
4 800 2900 Sonic Cannon
5 400 3300 Cannon Power Clip
33 660 3960 Sonic Oscillator
Armour sequence (unlocks Subs)
50 180 Deep One Corpse
25 400 Aqua Plastics
59 180 Plastic Aqua Armor
17 450 Ion-Beam Accelerator
?? 170 Live Deep One
60 205 Ion Armor
61 330 1915 Mag-Ion Armor (2365 including Magnetic Navigation)
Transmission resolver sequence
18 450 Magnetic Navigation
41 670 1120 Transmision Resolver
MC sequence
(make sure an MC Reader is in stores when completing MC Lab)
?? 170 Live Terrorist
40 420 590 MC Lab
16 600 1190 M.C. Reader
?? 192 1382 Live Tasoth
3 500 1882 M.C. Disruptor
Drill sequence
49 180 Calcinite Corpse
66 500 680 Vibroblade
46 180 Gill Man Corpse
67 500 1360 Thermic Lance
68 600 1960 Heavy Thermic Lance
DPL sequence
15 450 Zrbite
10 900 Disruptor Pulse Launcher
11 300 1650 Disruptor Ammo
34 880 2530 ?PWT Cannon?
Thermal Shok sequence
12 550 Thermal Shock Launcher
13 180 730 Thermal Shock Bomb
Sub sequence (needs Mag-Ion Armour, Zrbite, Transm. Res.)
=2815
Ensure Sub Construction item is owned when pre-reqs are met
19 450 Alien Sub Construction
26 600 1050 Manta
27 700 1750 Hammerhead
28 900 2650 Leviathan
Victory sequence
56 300 Alien Origins (any live alien)
57 500 Ultimate Threat (live Lobsterman Commander)
58 600 1400 Tleth the alien city (another Lobsterman Commander)
Miscellaneous useful items
1 180 Particle Disturbance Sensor
2 210 Medi-Kit
14 200 Sonic Pulser
Defence Modules (need relevant offensive tech)
35 510 Gauss Defences
36 620 Sonic Defences
37 800 PWT Defences
38 930 Bombardment Shield
39 360 MC Generator
SWSs (needs Manta + relevant heavy infantry weapon tech)
42 250 Coelacanth/Gauss (why does this need Sub tech when it's a Coelecanth chassis?)
43 430 Displacer/Sonic (needs Sub tech)
44 690 Displacer/PWT (needs Sub tech)
See Also: TFTD Research Tree Bug Avoidance Guide