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Soldiers (EU2012): Difference between revisions

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Soldiers are your most important and valuable unit in [[EU2012|Enemy Unknown 2012]]. Soldiers can in distinct classes and can be equipped with armor, weapons and other equipment as required and available at [[XCOMHQ (EU2012|XCOMHQ)]]'s [[Barracks (EU2012)|Barracks]] facility. Soldiers may also attend the [[OCS (EU2012)|Officers Candidate School]] in order to progress in rank and gain specific abilities.  
Soldiers are your most important and valuable unit in [[EU2012|Enemy Unknown 2012]] and their death on the battlefield is permanent. Soldiers can in distinct classes and can be equipped with armor, weapons and other equipment as required and available at [[XCOMHQ (EU2012)|XCOMHQ]]'s [[Barracks (EU2012)|Barracks]] facility. Soldiers may also attend the [[OCS (EU2012)|Officers Candidate School]] in order to progress in rank and gain specific abilities.  


==Soldier Class and Rank==
==Soldier Class==
The soldier's class is revealed after it completes its first combat mission. A soldier's class depends on its individual stats and each class has unique abilities, or perks, as well as restrictions on weapons it can use.  
The soldier's class is revealed after it completes its first combat mission. A soldier's class depends on its individual stats and each class has unique abilities, or perks, as well as restrictions on weapons it can use.  
* Assault
* Assault
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* Psionic (late game class - requires research)
* Psionic (late game class - requires research)


==Soldier Rank==
Each soldier also has a rank. High-ranked soldiers provide leadership abilities, allowing for additional squad perks and to maintain squad morale. Known ranks are:
Each soldier also has a rank. High-ranked soldiers provide leadership abilities, allowing for additional squad perks and to maintain squad morale. Known ranks are:
* Rookie
* Rookie
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* Colonel
* Colonel
* Commander
* Commander
==Abilities/Perks==
Perks are special abilities given to specific classes or the entire squad. They can be acquired through the following:
* Choice of two abilities on level up (exclusively)
* Presence of high rank officers
* Equipment research and upgrades


==Soldier Stats==
==Soldier Stats==
The soldier's abilities (moving, firing, etc.) during tactical combat are defined by its stats.
The soldier's abilities (moving, firing, etc.) during tactical combat are defined by its stats.
* Health Points
* Health Points
* Will
* Will
* Defense
* Defense
* Armour
* Armour
==Soldier Customization==
All of the following can be changed by the player.
* First & Last Name
* Nickname (earned at Sergeant rank)
* Country &
* Race, Voice, Head, Skin Color, Hair, Hair Color and Facial Hair

Revision as of 20:00, 15 June 2012

Soldiers are your most important and valuable unit in Enemy Unknown 2012 and their death on the battlefield is permanent. Soldiers can in distinct classes and can be equipped with armor, weapons and other equipment as required and available at XCOMHQ's Barracks facility. Soldiers may also attend the Officers Candidate School in order to progress in rank and gain specific abilities.

Soldier Class

The soldier's class is revealed after it completes its first combat mission. A soldier's class depends on its individual stats and each class has unique abilities, or perks, as well as restrictions on weapons it can use.

  • Assault
  • Support
  • Heavy
  • Sniper
  • Psionic (late game class - requires research)

Soldier Rank

Each soldier also has a rank. High-ranked soldiers provide leadership abilities, allowing for additional squad perks and to maintain squad morale. Known ranks are:

  • Rookie
  • Squadie
  • Sergeant
  • Captain
  • Major
  • Colonel
  • Commander

Abilities/Perks

Perks are special abilities given to specific classes or the entire squad. They can be acquired through the following:

  • Choice of two abilities on level up (exclusively)
  • Presence of high rank officers
  • Equipment research and upgrades

Soldier Stats

The soldier's abilities (moving, firing, etc.) during tactical combat are defined by its stats.

  • Health Points
  • Will
  • Defense
  • Armour

Soldier Customization

All of the following can be changed by the player.

  • First & Last Name
  • Nickname (earned at Sergeant rank)
  • Country &
  • Race, Voice, Head, Skin Color, Hair, Hair Color and Facial Hair