Soldiers (EU2012): Difference between revisions
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Soldiers are your most important and valuable unit in [[EU2012|Enemy Unknown 2012]]. Soldiers can in distinct classes and can be equipped with armor, weapons and other equipment as required and available at [[XCOMHQ (EU2012|XCOMHQ | Soldiers are your most important and valuable unit in [[EU2012|Enemy Unknown 2012]] and their death on the battlefield is permanent. Soldiers can in distinct classes and can be equipped with armor, weapons and other equipment as required and available at [[XCOMHQ (EU2012)|XCOMHQ]]'s [[Barracks (EU2012)|Barracks]] facility. Soldiers may also attend the [[OCS (EU2012)|Officers Candidate School]] in order to progress in rank and gain specific abilities. | ||
==Soldier Class | ==Soldier Class== | ||
The soldier's class is revealed after it completes its first combat mission. A soldier's class depends on its individual stats and each class has unique abilities, or perks, as well as restrictions on weapons it can use. | The soldier's class is revealed after it completes its first combat mission. A soldier's class depends on its individual stats and each class has unique abilities, or perks, as well as restrictions on weapons it can use. | ||
* Assault | * Assault | ||
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* Psionic (late game class - requires research) | * Psionic (late game class - requires research) | ||
==Soldier Rank== | |||
Each soldier also has a rank. High-ranked soldiers provide leadership abilities, allowing for additional squad perks and to maintain squad morale. Known ranks are: | Each soldier also has a rank. High-ranked soldiers provide leadership abilities, allowing for additional squad perks and to maintain squad morale. Known ranks are: | ||
* Rookie | * Rookie | ||
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* Colonel | * Colonel | ||
* Commander | * Commander | ||
==Abilities/Perks== | |||
Perks are special abilities given to specific classes or the entire squad. They can be acquired through the following: | |||
* Choice of two abilities on level up (exclusively) | |||
* Presence of high rank officers | |||
* Equipment research and upgrades | |||
==Soldier Stats== | ==Soldier Stats== | ||
The soldier's abilities (moving, firing, etc.) during tactical combat are defined by its stats. | The soldier's abilities (moving, firing, etc.) during tactical combat are defined by its stats. | ||
* Health Points | * Health Points | ||
* Will | * Will | ||
* Defense | * Defense | ||
* Armour | * Armour | ||
==Soldier Customization== | |||
All of the following can be changed by the player. | |||
* First & Last Name | |||
* Nickname (earned at Sergeant rank) | |||
* Country & | |||
* Race, Voice, Head, Skin Color, Hair, Hair Color and Facial Hair | |||
Revision as of 20:00, 15 June 2012
Soldiers are your most important and valuable unit in Enemy Unknown 2012 and their death on the battlefield is permanent. Soldiers can in distinct classes and can be equipped with armor, weapons and other equipment as required and available at XCOMHQ's Barracks facility. Soldiers may also attend the Officers Candidate School in order to progress in rank and gain specific abilities.
Soldier Class
The soldier's class is revealed after it completes its first combat mission. A soldier's class depends on its individual stats and each class has unique abilities, or perks, as well as restrictions on weapons it can use.
- Assault
- Support
- Heavy
- Sniper
- Psionic (late game class - requires research)
Soldier Rank
Each soldier also has a rank. High-ranked soldiers provide leadership abilities, allowing for additional squad perks and to maintain squad morale. Known ranks are:
- Rookie
- Squadie
- Sergeant
- Captain
- Major
- Colonel
- Commander
Abilities/Perks
Perks are special abilities given to specific classes or the entire squad. They can be acquired through the following:
- Choice of two abilities on level up (exclusively)
- Presence of high rank officers
- Equipment research and upgrades
Soldier Stats
The soldier's abilities (moving, firing, etc.) during tactical combat are defined by its stats.
- Health Points
- Will
- Defense
- Armour
Soldier Customization
All of the following can be changed by the player.
- First & Last Name
- Nickname (earned at Sergeant rank)
- Country &
- Race, Voice, Head, Skin Color, Hair, Hair Color and Facial Hair