Talk:Image Formats: Difference between revisions
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BDY format algorithm |
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It appears to be "read a+1 bytes" for BDY files, which makes sense. If this were not the case, the value of '0' would mean "read 0 bytes and draw", which would be wasting a whole code. | It appears to be "read a+1 bytes" for BDY files, which makes sense. If this were not the case, the value of '0' would mean "read 0 bytes and draw", which would be wasting a whole code. | ||
~ [[User:Renegrade|Renegrade]] 10:23, 19 August 2010 (EDT) | |||
Revision as of 14:23, 19 August 2010
BDY format algorithm
The following line isn't quite right:
If "a" is 129 or greater, then draw 257-a pixels of the next byte; otherwise, read "a" bytes from the file and draw those colors sequentially.
It appears to be "read a+1 bytes" for BDY files, which makes sense. If this were not the case, the value of '0' would mean "read 0 bytes and draw", which would be wasting a whole code.
~ Renegrade 10:23, 19 August 2010 (EDT)