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==General Information==
==General Information==


While Earth's stocks of Elerium from the First Alien War have long since been exhausted, the alien technology captured during the war remains, and has been diligently and tirelessly researched by scientists in the 40 years since, greatly advancing humankind's ability to fight and wage war. While Plasma weapons were found during the first war to explode when fired underwater, the mechanisms used in them are not the problem.  A tweak here, a bit of adjustment there, and technological advancement have led to the new plateau of Gauss Weaponry.
{{Ref Open}}
'''Gauss Pistol Official Entry'''
<p style="text-indent:1em;">''"The Gauss pistol uses accelerated particle technology, a new development in modern weaponry. It is fast, accurate and functions above and below water. Gauss technology is a development of the Plasma technologies learned from the previous war."''</p>
{{Ref Close | Source: Terror From The Deep Ufopaedia}}


The Gauss Pistol is the first in the line of such weaponry.  Utilizing a miniature particle accelerator, it fires a beam of energy with a level of power similar to the laser weaponry of the First Alien War.  While ammunition must be manufactured for such weapons, the cost is low and build time is negligible.


Compared to the [[Laser Pistol]], the Gauss Pistol falls significantly short in the ability for sustained fire. However, it is still quite a bit better than the Armor-Piercing weaponry with which X-Com begins this war, and should be instituted as the standard X-Com sidearm as soon as feasible.
[[Image:Gauss_pistol.gif|frame|The Gauss Pistol]]
[[Image: Gauss_pistol_clip.gif|frame|The Gauss Pistol clip]]
 
The Gauss pistol is the first weapon in the Gauss family. It is based on Plasma technology is designed to launch accelerated particle beams at enemies on land as well as under the sea. Unfortunately the bitter irony of Gauss technology is that most of the aliens encountered are highly resistant to it. To make up for this, the core Gauss weapons, the Gauss Pistol and [[Gauss Rifle]], feature high rates of fire.  
 
Contrary to the official Ufopaedia entry, the Gauss Pistol is not accurate. It does have the highest rate-of-fire amongst all the weapons. Because of these traits it can be treated as the 'submachine gun' of the Gauss family.  


The ammunition clip is significantly larger than most weapons, and the weapon itself is exceedingly light. While it fails against aliens with heavy armor, it is one of the few weapons capable of sustained auto fire in the X-Com arsenal, and the Gauss Pistol should be considered the machine gun of the Gauss series of weapons.
Typical of the common characteristics of pistol class weapons, the Gauss Pistol has a one handed grip, high rate of fire and a compact size that allows it to be ported around in the side pockets. To sustain its high ammo consumption, it comes with 20 round magazines. Though it is not accurate, its high output and moderate damage make it a formidable weapon against unarmoured enemies in mid range combat.  


The weapon is an effective choice for frontline scouts, medics, melee combatants, or anyone else who needs a free hand.  As well, it combos quite effectively with the Sonic Pistol; each weapon builds on the weaknesses of the other.  Also consider throwing in a few Sonic Pulsers for enemies too powerful for the Gauss Pistol.
'''Note''': All Gauss weapons must be manufactured.
 
The Gauss Pistol and the [[Gauss Rifle]] are suitable interim replacements for the [[Jet Harpoon]] and make excellent complimentary sidearms for aquanauts with special roles such as scouts, grenadiers, drillers, medics and torpedo launcher operators.  


This weapon appears in ''[[TFTD|Terror from the Deep]]''. For the ''[[X-COM|UFO: Enemy Unknown]]'' equivalent, refer to the [[Laser Pistol]].
This weapon appears in ''[[TFTD|Terror from the Deep]]''. For the ''[[X-COM|UFO: Enemy Unknown]]'' equivalent, refer to the [[Laser Pistol]].


==Comparison to UFO: EUs Laser Pistol==


Another step down from the [[Laser Pistol]].  Slightly less powerful, TU costs for Snap and Auto are up, ammo is limited, although the latter may be because the developers believed infinite ammo was highly overpowered.  While accuracy in Auto and Aimed is just barely up and Aimed shots are up, they don't outweigh the loss of speed or the now-limited ammo, despite the relatively huge clip for TFTD.
{| {{StdCenterTable}} align = "center" width = "40%"
|-
|colspan = "2" {{StdDescTable_Heading}}|'''Key Features'''
|-
|colspan = "2" align="left" valign = "top"|
* Small and one-handed
|-
|{{StdDescTable_Heading}} width = "50%" |'''Pros'''
|{{StdDescTable_Heading}} width = "50%" |'''Cons'''
|-
| align = "left" valign = "top"|
* Moderate power
* Very Fast
* High Ammo
| align = "left" valign = "top"|
* Low accuracy
* Manufactured
* Gauss Damage
|}
 


==Weapon Statistics==
==Weapon Statistics==
[[Image:Gauss_pistol.gif|frame|The Gauss Pistol]]




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==Ammo Statistics==
==Ammo Statistics==
[[Image: Gauss_pistol_clip.gif|frame|The Gauss Pistol clip]]


'''Gauss Pistol Clip'''
'''Gauss Pistol Clip'''
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** 20 Technician Hours
** 20 Technician Hours
** Required Workspace: 2
** Required Workspace: 2
==USOpaedia==
* The Gauss pistol uses accelerated particle technology, a new development in modern weaponry. It is fast, accurate and functions above and below water. Gauss technology is a development of the Plasma technologies learned from the previous war.


==See Also==
==See Also==

Revision as of 09:45, 4 April 2010

General Information

UFOpaedia entry

Gauss Pistol Official Entry

"The Gauss pistol uses accelerated particle technology, a new development in modern weaponry. It is fast, accurate and functions above and below water. Gauss technology is a development of the Plasma technologies learned from the previous war."

Source:


The Gauss Pistol
The Gauss Pistol clip

The Gauss pistol is the first weapon in the Gauss family. It is based on Plasma technology is designed to launch accelerated particle beams at enemies on land as well as under the sea. Unfortunately the bitter irony of Gauss technology is that most of the aliens encountered are highly resistant to it. To make up for this, the core Gauss weapons, the Gauss Pistol and Gauss Rifle, feature high rates of fire.

Contrary to the official Ufopaedia entry, the Gauss Pistol is not accurate. It does have the highest rate-of-fire amongst all the weapons. Because of these traits it can be treated as the 'submachine gun' of the Gauss family.

Typical of the common characteristics of pistol class weapons, the Gauss Pistol has a one handed grip, high rate of fire and a compact size that allows it to be ported around in the side pockets. To sustain its high ammo consumption, it comes with 20 round magazines. Though it is not accurate, its high output and moderate damage make it a formidable weapon against unarmoured enemies in mid range combat.

Note: All Gauss weapons must be manufactured.

The Gauss Pistol and the Gauss Rifle are suitable interim replacements for the Jet Harpoon and make excellent complimentary sidearms for aquanauts with special roles such as scouts, grenadiers, drillers, medics and torpedo launcher operators.

This weapon appears in Terror from the Deep. For the UFO: Enemy Unknown equivalent, refer to the Laser Pistol.


Key Features
  • Small and one-handed
Pros Cons
  • Moderate power
  • Very Fast
  • High Ammo
  • Low accuracy
  • Manufactured
  • Gauss Damage


Weapon Statistics

Gauss Pistol

  • Size: 2 high x 1 wide
  • Firing Accuracy:
    • 30% Auto
    • 40% Snapshot
    • 70% Aimed
  • Firing Cost:
    • 30% Auto
    • 25% Snapshot
    • 50% Aimed
  • Selling Cost: $20,000
  • Build Cost: $8,000
    • 300 Technician Hours
    • Required Workspace: 2

Ammo Statistics

Gauss Pistol Clip

  • Size: 1 high x 1 wide
  • Damage: 45 Gauss Beam
  • Ammo Capacity: 20
  • Selling Cost: $1,050
  • Build Cost: $1,000
    • 20 Technician Hours
    • Required Workspace: 2

See Also


TFTD Badge Terror From The Deep: Equipment (TFTD)
Armor Diving SuitPlastic Aqua ArmorIon ArmorMagnetic Ion Armor
Weapons Dart GunJet HarpoonGas CannonHydro-Jet CannonTorpedo LauncherThermal Tazer

Magna-Blast GrenadeParticle Disturbance GrenadeMagna-Pack Explosive
Gauss PistolGauss RifleHeavy Gauss
Sonic PistolSonic-Blasta RifleSonic CannonSonic PulserThermal Shok LauncherDisruptor Pulse Launcher
Vibro BladeThermic LanceHeavy Thermic Lance

Portable Equipment Dye GrenadeParticle Disturbance SensorMedi-KitChemical-flareM.C. DisruptorM.C. ReaderZrbite
SWS Coelacanth/G. CannonCoelacanth/Aqua JetCoelacanth/GaussDisplacer/SonicDisplacer/PWT
Data Weapon Summaries TFTD Item destruction table • SWS/Terror Unit Innate Weapons