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Thermal Tazer: Difference between revisions

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The tazer is a very reliable device for incapacitating enemy targets, however it must be used in close quarters. Until you obtain a [[Thermal Shok Launcher]], the tazer is one of the few starting weapons that can be used to easily disable a [[Lobsterman]].  
The tazer is a very reliable device for incapacitating enemy targets, however it must be used in close quarters. Until you obtain a [[Thermal Shok Launcher]], the tazer is one of the few starting weapons that can be used to easily disable a [[Lobsterman]].  
This weapon appears in ''[[TFTD|Terror from the Deep]]''. For the ''[[X-COM|UFO: Enemy Unknown]]'' equivalent, refer to the [[Stun Rod]].


==Comparison to UFO: EUs Stun Rod==
==Comparison to UFO: EUs Stun Rod==
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{{Equipment (TFTD) Navbar}}
{{Equipment (TFTD) Navbar}}
[[Category:Equipment (TFTD)]]

Revision as of 05:43, 18 December 2009

General Information

The Thermal Tazer is similar in function to a shock baton except that it works by freezing its target into a severe state of hypothermia.

The tazer is a very reliable device for incapacitating enemy targets, however it must be used in close quarters. Until you obtain a Thermal Shok Launcher, the tazer is one of the few starting weapons that can be used to easily disable a Lobsterman.

This weapon appears in Terror from the Deep. For the UFO: Enemy Unknown equivalent, refer to the Stun Rod.

Comparison to UFO: EUs Stun Rod

Maintaining the 100% accuracy, the Thermal Tazer is one-third slower than its predecessor, but is more powerful to compensate. (80 vs 65) It serves the same purpose, and can be used as an early Lobsterman-buster; since it is a stun weapon, it does 110% damage against lobstermen, an average of 88 stun damage (176 max), and will often be able to knock them out in 1 hit.

Weapon Statistics

Thermal Tazer

  • Size: 3 high x 1 wide
  • Firing Accuracy:
    • 100% Freeze
  • Firing Cost:
    • 40% Freeze
  • Damage
    • 80 Freeze
  • Price
    • $1260

Usage Notes

See Also


TFTD Badge Terror From The Deep: Equipment (TFTD)
Armor Diving SuitPlastic Aqua ArmorIon ArmorMagnetic Ion Armor
Weapons Dart GunJet HarpoonGas CannonHydro-Jet CannonTorpedo LauncherThermal Tazer

Magna-Blast GrenadeParticle Disturbance GrenadeMagna-Pack Explosive
Gauss PistolGauss RifleHeavy Gauss
Sonic PistolSonic-Blasta RifleSonic CannonSonic PulserThermal Shok LauncherDisruptor Pulse Launcher
Vibro BladeThermic LanceHeavy Thermic Lance

Portable Equipment Dye GrenadeParticle Disturbance SensorMedi-KitChemical-flareM.C. DisruptorM.C. ReaderZrbite
SWS Coelacanth/G. CannonCoelacanth/Aqua JetCoelacanth/GaussDisplacer/SonicDisplacer/PWT
Data Weapon Summaries TFTD Item destruction table • SWS/Terror Unit Innate Weapons