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Tank/Rocket Launcher: Difference between revisions

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The Rocket tank can remain useful to the very end of the game, as its destructive power is matched only by the [[Hovertank/Launcher]]. However, [[HWP Rocket]]s are readily available and cost little compared to the [[HWP Fusion Ball]]s required by the [[Hovertank/Launcher]].
The Rocket tank can remain useful to the very end of the game, as its destructive power is matched only by the [[Hovertank/Launcher]]. However, [[HWP Rocket]]s are readily available and cost little compared to the [[HWP Fusion Ball]]s required by the [[Hovertank/Launcher]].


== Vital Statistics ==
== Statistics ==
<table>
<table>
<tr><td>Cost:</td><td>$480,000</td></tr>
<tr><td>Cost:</td><td>$480,000</td></tr>
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<tr><td>Cost/round:</td><td>$3,000</td></tr>
<tr><td>Cost/round:</td><td>$3,000</td></tr>
</table>
</table>
== See Also ==
[[Category:Heavy Weapons Platforms]]

Revision as of 10:39, 20 October 2005

General Information

This is one of the first two HWPs available to new X-COM Commanders.

The most effective of the early HWPs, this tank fires explosive rockets toward the enemy. These rockets will explode on contact with a solid object - be it an enemy unit or a wall.

The Rocket tank can remain useful to the very end of the game, as its destructive power is matched only by the Hovertank/Launcher. However, HWP Rockets are readily available and cost little compared to the HWP Fusion Balls required by the Hovertank/Launcher.

Statistics

Cost:$480,000
Time Units:70
Health:90
Front Armour:90
Left/Right Armour:75
Rear Armour:60
Under Armour:60
Weapon:Rocket Launcher
Weapon Power:85 (Explosive)
Ammunition Type:HWP Rockets
Rounds Required:8
Cost/round:$3,000

See Also