Known Bugs (Apocalypse): Difference between revisions
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New page: === Firing Infatuated Agents === This happens if you have more than twenty combat agents at one base. Only the first twenty agents are visible in the hire/fire interface. The others can... |
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=== Firing Infatuated Agents === | === Firing Infatuated Agents === | ||
This happens if you have more than twenty combat agents at one base. Only the first twenty agents are visible in the hire/fire interface. The others can be fired, just not from the agent interface. | This happens if you have more than twenty combat agents at (assigned to?) one base. Only the first twenty agents are visible in the hire/fire interface. The others can be fired, just not from the agent interface. | ||
Firing biochemist #1 fires agent #21 as well. | Firing biochemist #1 fires agent #21 as well. | ||
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Whether it is possible to fire infatuated biochemists, quantum physicists, or engineers has not been verified yet. | Whether it is possible to fire infatuated biochemists, quantum physicists, or engineers has not been verified yet. | ||
=== Rendor Plasma Shot Undercount === | |||
Per [[User:NKF|NKF]]'s research ( http://www.xcomufo.com/forums/index.php?showtopic=242028127 ), the Rendor Plasma gun (an air vehicle weapon) actually has all 140 of the shots it used when loading up. The game divides this by two, reporting 70 shots. | |||
Revision as of 17:00, 16 April 2008
Firing Infatuated Agents
This happens if you have more than twenty combat agents at (assigned to?) one base. Only the first twenty agents are visible in the hire/fire interface. The others can be fired, just not from the agent interface.
Firing biochemist #1 fires agent #21 as well. Firing biochemist #2 fires agent #22 as well.
And so on.
Whether it is possible to fire infatuated biochemists, quantum physicists, or engineers has not been verified yet.
Rendor Plasma Shot Undercount
Per NKF's research ( http://www.xcomufo.com/forums/index.php?showtopic=242028127 ), the Rendor Plasma gun (an air vehicle weapon) actually has all 140 of the shots it used when loading up. The game divides this by two, reporting 70 shots.