Jump to content

GEODATA.DAT: Difference between revisions

From UFOpaedia
No edit summary
No edit summary
Line 12: Line 12:


<b>6-7/06-07:</b> X-Com craft type (ignore this if a base mission):
<b>6-7/06-07:</b> X-Com craft type (ignore this if a base mission):
0 - SkyRanger
  0 - SkyRanger
1 - Lightning
  1 - Lightning
2 - Avenger
  2 - Avenger
3 - Interceptor
  3 - Interceptor
4 - Firestorm <i>???</i>
  4 - Firestorm ???
 
<b>8-9/08-09:</b> Alien craft type (ignore this if not a UFO mission):
  0 - (No UFO)
  1 - ???
  2 - ???
  3 - ???
  4 - ???
   5 - Small Scout
   5 - Small Scout
   6 - Medium Scout
   6 - Medium Scout
Line 32: Line 25:
  11 - Battleship
  11 - Battleship
  12 - Supply Ship
  12 - Supply Ship
<b>8-9/08-09:</b> Alien craft type (ignore this if not a UFO mission). Uses the above values.


<b>10-11/0A-0B:</b> Terrain type:
<b>10-11/0A-0B:</b> Terrain type:
Line 59: Line 54:
                                     21: Colony Stage 1
                                     21: Colony Stage 1


(No other values decoded at this time, but known to control dropship/UFO position(s) on map).
...
 
<b>86/56:</b> Y location of X-Com craft on map. Usually a multiple of 10.
 
<b>87/57:</b> X location of X-Com craft on map. Usually a multiple of 10.
 
...
 
<b>89/59:</b> Y location of alien craft on map. Usually a multiple of 10.
 
<b>90/5A:</b> X location of alien craft on map. Usually a multiple of 10.


==See Also==
==See Also==
* [[Saved_Game_Files#Missdat_Files|Missdat Files]]
* [[Saved_Game_Files#Missdat_Files|Missdat Files]]
[[Category:Game Files]]
[[Category:Game Files]]

Revision as of 02:03, 6 February 2008

Created in the MissDat folder when you start a battlescape mission, also copied to the savegame folder of choice when saving mid-mission. Primarily used to generate a new map at the beginning of combat, and to determine which MCD files to load.

File is 92 bytes long for both UFO and TFTD. Values are presented according to byte offset (0 to 91) followed by the equivalent hex offset (00 to 5B) in bold.

Structure

0-1/00-01: X dimension of the map / 10.

2-3/02-03: Y dimension of the map / 10.

4-5/04-05: Z dimension of the map.

6-7/06-07: X-Com craft type (ignore this if a base mission):

 0 - SkyRanger
 1 - Lightning
 2 - Avenger
 3 - Interceptor
 4 - Firestorm ???
 5 - Small Scout
 6 - Medium Scout
 7 - Large Scout
 8 - Harvestor
 9 - Abductor
10 - Terror Ship
11 - Battleship
12 - Supply Ship

8-9/08-09: Alien craft type (ignore this if not a UFO mission). Uses the above values.

10-11/0A-0B: Terrain type:

UFO                                  TFTD
0: Jungle                            0: Seabed Trash
1: Farm                              1: Pipes
2: Forest                            2: Crashed Plane
3: X-Com Base                        3: Atlantis
4: Alien Base                        4: Mu
5: Urban                             5: Sunken Galleon
6: Desert                            6: Sunken Liner
7: Mountains                         7: Volcanic
8: Polar                             8: Coral
9: Mars                              9: Artefact Site Stage 1
                                    10: Artefact Site Stage 2
                                    11: Cargo Ship Stage 1 & 2 (Check MISDATA.DAT[20-21] for which)
                                    12: Port Attack
                                    13: Island Attack
                                    14: Colony Stage 2
                                    15: T'leth Stage 1
                                    16: T'leth Stage 2
                                    17: T'leth Stage 3
                                    18: X-Com Base
                                    19: Passenger Ship Stage 1
                                    20: Passenger Ship Stage 2
                                    21: Colony Stage 1

...

86/56: Y location of X-Com craft on map. Usually a multiple of 10.

87/57: X location of X-Com craft on map. Usually a multiple of 10.

...

89/59: Y location of alien craft on map. Usually a multiple of 10.

90/5A: X location of alien craft on map. Usually a multiple of 10.

See Also