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Template:Mechanic (LWR): Difference between revisions

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<b>Discipline:</b> Gain +10 aim vs flying mechanical units.<br>
<b>Discipline:</b> Gain +10 aim vs flying mechanical units.<br>
<b>Endurance:</b> When in partial cover adjacent to a SHIV: Gain 20 defense, and when that SHIV takes damage, if this unit is idle, heal the SHIV for 25% of the damage taken.<br>
<b>Endurance:</b> When in partial cover adjacent to a SHIV: Gain 20 defense, and when that SHIV takes damage, if this unit is idle, heal the SHIV for 25% of the damage taken.<br>
<b>Guile:</b> Repair heals an additional +3 HP if an idle medic is within 4 tiles.<br>
<b>Guile:</b> Repair heals an additional +2 HP if an idle medic is within 4 tiles.<br>
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Revision as of 23:37, 6 October 2025

Mechanic
Mechanic