Template:In The Zone (LWR): Difference between revisions
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[[File:ITZ Icon.png|32px|{{{align|center}}}|In The Zone]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#In The Zone|In The Zone]]'''{{#if:{{{text|}}}|<br/>''Shooting with a steadied weapon allows this unit to fire repeatedly until they run out of ammo or run out of targets. Consecutive chain shots receive a stacking -20 crit. If this unit has not moved, standard shots trigger an automatic reload. | [[File:ITZ Icon.png|32px|{{{align|center}}}|In The Zone]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#In The Zone|In The Zone]]'''{{#if:{{{text|}}}|<br/>''Shooting with a steadied weapon allows this unit to fire repeatedly until they run out of ammo or run out of targets. Consecutive chain shots receive a stacking -20 crit. If this unit has not moved, standard shots trigger an automatic reload. | ||
<p> | <p> | ||
<b>Precision:</b> | <b>Precision:</b> If this unit has not moved, gain +10 aim/crit on standard shots outside an ITZ chain.<br> | ||
<b>Resilience:</b> Gain +40 defense and +40 will when steadying.<br> | <b>Resilience:</b> Gain +40 defense and +40 will when steadying.<br> | ||
<b>Tenacity:</b> Steadied shots gain +3 crit and +3% crit damage per enemy in sight.<br> | <b>Tenacity:</b> Steadied shots gain +3 crit and +3% crit damage per enemy in sight.<br> | ||
