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Template:Combat Drugs (LWR): Difference between revisions

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[[File:SUPPORT COMBATDRUGS.png|32px|{{{align|center}}}|Combat Drugs]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Combat Drugs|Combat Drugs]]'''{{#if:{{{text|}}}|<br/>''Smoke grenades grant +20 aim and +10 crit. Smoke grenades also passively heal 2 HP at the end of the turn. Only affects units that are breathing the smoke. Does not work in dense smoke.
[[File:SUPPORT COMBATDRUGS.png|32px|{{{align|center}}}|Combat Drugs]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Combat Drugs|Combat Drugs]]'''{{#if:{{{text|}}}|<br/>''Smoke grenades grant +20 aim and +10 crit. Smoke grenades also passively heal 2 HP at the end of the turn. Only affects units that are breathing the smoke. Does not work in dense smoke.


<br><br><b>Discipline</b>: Gain +35% weapon damage when in Combat Drugs. If this unit ended its turn in Combat Drugs, overwatch activates at the end of the turn.
{{#ifeq:{{lc:{{{subspec|}}}}}|no||
<br><b>Guile</b>: On detonation, Combat Drugs cleanse corrosion.
 
<br><b>Zeal</b>: Triple the aim, crit and heal this unit receives from Combat Drugs.''}}</div>
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<b>Discipline:</b> Gain +35% weapon damage when in Combat Drugs. If this unit ended its turn in Combat Drugs, overwatch activates at the end of the turn.<br>
<b>Guile:</b> On detonation, Combat Drugs cleanse corrosion.<br>
<b>Zeal:</b> Triple the aim, crit and heal this unit receives from Combat Drugs.<br>
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''}}</div></div>
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[[Category: Templates]]
[[Category: Templates]]

Revision as of 21:10, 28 September 2025

Combat Drugs
Combat Drugs