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<br><br><b>Guile</b>: Non-critical hits can cause bleeding and chances to bleed are increased by 50%.
<br><br><b>Guile</b>: Non-critical hits can cause bleeding and chances to bleed are increased by 50%.
<br><b>Precision</b>: Gain an additional +5 aim on those shots.
<br><b>Precision</b>: Gain an additional +5 aim on those shots.<br><b>Zeal</b>: Gain +1 damage on those shots if the target is also at or below half HP.''}}</div>
<br><b>Zeal</b>: Gain +1 damage on those shots if the target is also at or below half HP.''}}</div>
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Revision as of 17:02, 23 September 2025

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