Template:Holo Rounds (LWR): Difference between revisions
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[[File:HEAVY HOLO.png|32px|{{{align|center}}}|Holo Rounds]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Holo Rounds|Holo Rounds]]'''{{#if:{{{text|}}}|<br/>''Firing at a target | [[File:HEAVY HOLO.png|32px|{{{align|center}}}|Holo Rounds]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Holo Rounds|Holo Rounds]]'''{{#if:{{{text|}}}|<br/>''Firing at a target holos [Prevents stealth, incoming shots gain +20 aim and +10 penetration] them for 3 turns. | ||
<br><br><b>Finesse</b>: If the target was already holo'd, shots gain +40% crit damage. | |||
<br><b>Precision</b>: If the target was already holo'd, shots gain an additional +10 penetration. | |||
<br><b>Strength</b>: If the target was already holo'd, shots gain +25% weapon damage.''}}</div> | |||
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