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Template:Acid Tech (LWR): Difference between revisions

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<div style="padding: {{{topbotpad}}}px 0;">[[File:bombard_tga.png|32px|{{{align|center}}}|Acid Tech]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Acid Tech|Acid Tech]]'''{{#if:{{{text|}}}|<br/>''All shots have a 35% chance (100% if steadied) to apply corrosion. Acid grenades/spit damage armor on impact equal to 35% of armor HP (max 10, bypasses DR) and on biologic units will clear steady, overwatch, and suppression.''}}</div>
<div style="padding: {{{topbotpad}}}px 0;">[[File:bombard_tga.png|32px|{{{align|center}}}|Acid Tech]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Acid Tech|Acid Tech]]'''{{#if:{{{text|}}}|<br/>''Acid grenades/spit damage armor on impact equal to 25% of armor HP (max 8, bypasses DR).
</div>
<p>
<b>Guile:</b> All shots gain a 35% chance (100% if steadied) to apply corrosion.<br>
<b>Precision:</b> Acid grenade direct hits (less than 0.5 tiles away) strip 35% of armor HP instead (max 12).<br>
<b>Zeal:</b> Acid grenades that hit biologic targets will clear overwatch and suppression.<br>
</p>''}}</div>
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Revision as of 06:58, 24 September 2025

Acid Tech
Acid Tech