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Template:Enthrall (LWR): Difference between revisions

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[[File:HEAVY DANGERZONE.png|32px|{{{align|center}}}|Enthrall]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Enthrall|Enthrall]]'''{{#if:{{{text|}}}|<br/>''Manipulates the minds of enemy soldiers in line of sight, breaking their minds and compelling them to move towards this unit at the start of their next turn. Affected units will take will/30 psionic damage and use one of their AP to approach this unit, ignoring cover and safety. Hit chance is calculated using 100% of will. Purely mechanical units are immune. Channeled ability that requires 2 AP.''}}</div>
[[File:HEAVY DANGERZONE.png|32px|{{{align|center}}}|Enthrall]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Enthrall|Enthrall]]'''{{#if:{{{text|}}}|<br/>''Manipulates the minds of enemy soldiers in line of sight, breaking their minds and compelling them to move towards this unit at the start of their next turn. Affected units will take will/30 psionic damage and use one of their AP to approach this unit, ignoring cover and safety. Hit chance is calculated using 100% of will. Purely mechanical units are immune. Channeled ability that requires 2 AP. Enthrall triggers some enemy reaction fire.''}}</div>
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Revision as of 23:30, 26 January 2025

Enthrall
Enthrall