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Thermal Tazer: Difference between revisions

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==Thermal Tazer General Information==
==General Information==
[[Image:ThermalTazer.gif|right]]
[[Image:ThermalTazer.gif|right]]


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The tazer is a very reliable device for incapacitating enemy targets, however it must be used in close quarters. Until you obtain a [[Thermal Shok Launcher]], the tazer is one of the few starting weapons that can be used to easily disable a [[Lobsterman]].  
The tazer is a very reliable device for incapacitating enemy targets, however it must be used in close quarters. Until you obtain a [[Thermal Shok Launcher]], the tazer is one of the few starting weapons that can be used to easily disable a [[Lobsterman]].  
==Comparison to UFO Mirror: [[Stun Rod]]==
Maintaining the 100% accuracy, the Thermal Tazer is one-third slower than its predecessor, but is more powerful to compensate.  It serves the same purpose, and can be used as an early [[Lobsterman]]-buster.


==Weapon Statistics==
==Weapon Statistics==

Revision as of 16:25, 13 September 2007

General Information

The Thermal Tazer is similar in function to a shock baton except that it works by freezing its target into a severe state of hypothermia.

The tazer is a very reliable device for incapacitating enemy targets, however it must be used in close quarters. Until you obtain a Thermal Shok Launcher, the tazer is one of the few starting weapons that can be used to easily disable a Lobsterman.

Comparison to UFO Mirror: Stun Rod

Maintaining the 100% accuracy, the Thermal Tazer is one-third slower than its predecessor, but is more powerful to compensate. It serves the same purpose, and can be used as an early Lobsterman-buster.

Weapon Statistics

Thermal Tazer

  • Size: 3 high x 1 wide
  • Firing Accuracy:
    • 100% Freeze
  • Firing Cost:
    • 40% Freeze
  • Damage
    • 80 Freeze
  • Price
    • $1260

Usage Notes

See Also