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EsTeR (talk | contribs)
Graph of spawn stuff identical to Stun Raid page but i do not want "Stun Raids" to be found easily without knowing what raiding is or does or how.
EsTeR (talk | contribs)
sub-titled
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  Each building in Mega-Primus is a vast labyrinth of corridors, atriums, rooms, halls and service ducts. If Aliens have infiltrated a building they will be found in just a small part of the complex, with plenty of places to escape from the combat zone. Buildings with lower populations or numerous service areas provide much better places for Aliens to hide and breed.  ''From: Apocalypse Ufopaedia''
  Each building in Mega-Primus is a vast labyrinth of corridors, atriums, rooms, halls and service ducts. If Aliens have infiltrated a building they will be found in just a small part of the complex, with plenty of places to escape from the combat zone. Buildings with lower populations or numerous service areas provide much better places for Aliens to hide and breed.  ''From: Apocalypse Ufopaedia''


A list of Mega-Primus buildings and areas, with additional information about them.<br>
=Mega-Primus Infrastructure=
<br>
<br>
<u>'''Important'''</u>: Each building has a '''home cell'''. It is a 1x1 cityscape tile in the shape of a grey box which looks like a car-port or parking garage. This is the ''heart'' of the building. X-Com personel at any building will be indicated by a small-person-in-a-circle icon, and road vehicles parked will be a solid yellow circle. If this tile is destroyed, anything it contains is usually destroyed - expecially X-Com units. A corporate building may be temporarily unavailable for battlescape missions until rebuilt whereas [[Base_Defense_(Apocalypse)#Base_Loss_And_Complications|an X-Com Base]] usually survives but with unit loss. <br>
<u>'''Important'''</u>: Each building has a '''home cell'''. It is a 1x1 cityscape tile in the shape of a grey box which looks like a car-port or parking garage. This is the ''heart'' of the building. X-Com personel at any building will be indicated by a small-person-in-a-circle icon, and road vehicles parked will be a solid yellow circle. If this tile is destroyed, anything it contains is usually destroyed - expecially all X-Com units and road vehicles. A corporate building may be temporarily unavailable for battlescape missions until rebuilt whereas [[Base_Defense_(Apocalypse)#Base_Loss_And_Complications|an X-Com Base]] usually survives but with all personel lost.<br>
<br>
<br>
*[[Senate (Apocalypse)|Senate]]
===Corporate===
*[[Police Station (Apocalypse)|Police Station]]
* [[Senate (Apocalypse)|Senate]]
*[[Rescue Station (Apocalypse)|Rescue Station]]
* [[Corporate HQ (Apocalypse)|Corporate HQ]]
*[[Temple of Sirius (Apocalypse)|Temple of Sirius]]
* [[Offices (Apocalypse)|Offices]]
*[[Hospital (Apocalypse)|Hospital]]
===Services===
*[[Procreation Park (Apocalypse)|Procreation Park]]
* [[Police Station (Apocalypse)|Police Station]]
*[[School (Apocalypse)|School]]
* [[Rescue Station (Apocalypse)|Rescue Station]]
*[[Corporate HQ (Apocalypse)|Corporate HQ]]
* [[Hospital (Apocalypse)|Hospital]]
*[[Offices (Apocalypse)|Offices]]
* [[Procreation Park (Apocalypse)|Procreation Park]]
*[[Warehouse (Apocalypse)|Warehouse]]
* [[School (Apocalypse)|School]]
*Residential Areas
===Residential===
**[[Apartments (Apocalypse)|Apartments]]
* [[Apartments (Apocalypse)|Apartments]]
**[[Luxury Apartments (Apocalypse)|Luxury Apartments]]
* [[Luxury Apartments (Apocalypse)|Luxury Apartments]]
**[[Slums (Apocalypse)|Slums]]
* [[Slums (Apocalypse)|Slums]]
*Factories
===Industrial===
**[[Flyer Factory (Apocalypse)|Flyer Factory]]
* [[Flyer Factory (Apocalypse)|Flyer Factory]]
**[[Large Flyer Factory (Apocalypse)|Large Flyer Factory]]
* [[Large Flyer Factory (Apocalypse)|Large Flyer Factory]]
**[[Arms Factory (Apocalypse)|Arms Factory]]
* [[Arms Factory (Apocalypse)|Arms Factory]]
**[[Robot Factory (Apocalypse)|Robot Factory]]
* [[Robot Factory (Apocalypse)|Robot Factory]]
**[[Construction Factory (Apocalypse)|Construction Factory]]
* [[Construction Factory (Apocalypse)|Construction Factory]]
**[[Car Factory (Apocalypse)|Car Factory]]
* [[Car Factory (Apocalypse)|Car Factory]]
**[[Appliances Factory (Apocalypse)|Appliances Factory]]
* [[Appliances Factory (Apocalypse)|Appliances Factory]]
*City Amenities
* [[Warehouse (Apocalypse)|Warehouse]]
**[[Recyclotorium (Apocalypse)|Recyclotorium]]
===Utility===
**[[Sewage Works (Apocalypse)|Sewage Works]]
* [[Recyclotorium (Apocalypse)|Recyclotorium]]
**[[Power Station (Apocalypse)|Power Station]]
* [[Sewage Works (Apocalypse)|Sewage Works]]
**[[Water Purifier (Apocalypse)|Water Purifier]]
* [[Power Station (Apocalypse)|Power Station]]
**[[Hydro-Farm (Apocalypse)|Hydro-Farm]]
* [[Water Purifier (Apocalypse)|Water Purifier]]
**[[Space Port (Apocalypse)|Space Port]]
* [[Hydro-Farm (Apocalypse)|Hydro-Farm]]
*Entertainment
* [[Space Port (Apocalypse)|Space Port]]
**[[Shopping Mall (Apocalypse)|Shopping Mall]]
===Amenity===
**[[Sensodrome (Apocalypse)|Sensodrome]]
* [[Sensodrome (Apocalypse)|Sensodrome]]
**[[Astrodome (Apocalypse)|Astrodome]]
* [[Astrodome (Apocalypse)|Astrodome]]
*Transportation
* [[Shopping Mall (Apocalypse)|Shopping Mall]]
**Launch Tubes
===Transportation===
**[[People Tube (Apocalypse)|People Tube]]
* [[People Tube (Apocalypse)|People Tubes]]
**[[Road (Apocalypse)|Road]]
* [[Road (Apocalypse)|Road Travel]]
*Unknown
* Air Travel & Launch Tubes
**[[Dimension_Gates]]
===Worship=== <!--- NOT SURE ON THIS I was going to call it "Mega-Primus Cults"  -->
* [[Temple of Sirius (Apocalypse)|Temple of Sirius]]
===Unknown===
* [[Dimension_Gates]]


=Spawned Items=
=Spawned Items=
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==See Also==
==See Also==
* [[Tactical_Combat_Missions_(Apocalypse)|Battlescape Misisons]]
* [[Mega-Primus]]
* [[Mega-Primus]]
* [[Organizations]]
* [[Organizations]]

Revision as of 19:01, 31 October 2023

Description

Each building in Mega-Primus is a vast labyrinth of corridors, atriums, rooms, halls and service ducts. If Aliens have infiltrated a building they will be found in just a small part of the complex, with plenty of places to escape from the combat zone. Buildings with lower populations or numerous service areas provide much better places for Aliens to hide and breed.  From: Apocalypse Ufopaedia

Mega-Primus Infrastructure


Important: Each building has a home cell. It is a 1x1 cityscape tile in the shape of a grey box which looks like a car-port or parking garage. This is the heart of the building. X-Com personel at any building will be indicated by a small-person-in-a-circle icon, and road vehicles parked will be a solid yellow circle. If this tile is destroyed, anything it contains is usually destroyed - expecially all X-Com units and road vehicles. A corporate building may be temporarily unavailable for battlescape missions until rebuilt whereas an X-Com Base usually survives but with all personel lost.

Corporate

Services

Residential

Industrial

Utility

Amenity

Transportation

Worship

Unknown

Spawned Items

Every building with Mega-Primus has items scattered about which can be found when [[Tactical_Combat_Missions_(Apocalypse)}raiding]]. Some building styles have better items than most.
Note: terse

AP Gren 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Stun Gren 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Prox Mine 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Hi-X 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Lawpistol 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
M4000 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Laser Rifle 1 1 1
Autocannon 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1
Plasma 1
Hvy Launch 1
Mini Launch 1
Grapple 1
Sword 1
Mind Shield 1
Mind Bender 1
Medikit 1
Motion Scan 1
Psiclone 10 10 10 10 6 6
Elerium 8 3 1 8 8 8 8 15 8 8 8 8 8 8 8 8 8 2 2 2 2 2 8 8
Meg.Head 1
Meg.Chest 1
Meg.Left Arm 1
Meg.Right Arm 1
Meg.Legs 1
Mar.Head 1 1
Mar.Chest 1 1 1
Mar.Left Arm 1 1
Mar.Right Arm 1 1
Mar.Legs 1 1


See Also