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'''A comprehesive list of all keyboard and mouse commands.'''
'''A comprehesive list of all keyboard and mouse commands.'''


==Keyboard And Mouse==
=Keyboard And Mouse=
These basic key presses are typical for computer players using a US-version keyboard and may not be the same UK-version keyboards, different computer formats (eg: Mac), smart-phone users, game consoles, emulators, etc. <br>
These basic key presses are typical for computer players using a US-version keyboard and may not be the same UK-version keyboards, different computer formats (eg: Mac), smart-phone users, game consoles, emulators, etc. <br>
'''Definitions'''<br>
'''Definitions'''<br>
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* ''drag'' '''+''' ''key1'' = press and hold key1 and move mouse to new area, release key1.
* ''drag'' '''+''' ''key1'' = press and hold key1 and move mouse to new area, release key1.


===Universal Commands===
==Universal Commands==
* Enter = confirm action.
* Enter = confirm action.
* ESC = disregard action.
* ESC = disregard action.
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* Alt+P = screenshot as a PCX file.
* Alt+P = screenshot as a PCX file.


===Cityscape===
==Cityscape==
* RMB = centre here when overhead view.
* RMB = centre here when overhead view.
* O = options menu.
* O = options menu.
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* Enter = highlight last message location.
* Enter = highlight last message location.


====Base Tab====
==Tab Bar==
'''Agent & Vehicle Tabs'''
===Agent & Vehicle Tabs===
* Double LMB = highlight and centre selected subject on cityscape.
* Double LMB = highlight and centre selected subject on cityscape.
* Ctrl-LMB = select multiple (max 13).
* Ctrl-LMB = select multiple (max 13).
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* Shft-LMB = go to building.
* Shft-LMB = go to building.


'''Vehicle Tab'''
===Vehicle Tab===
* M = manual vehicle control (see below for commands).
* M = manual vehicle control (see below for commands).
* Alt-LMB = attack selected building or vehicle.
* Alt-LMB = attack selected building or vehicle.


'''Organisation Tab'''
===Organisation Tab===
* LMB = hightlights and centres buildings owned.
* LMB = hightlights and centres buildings owned.


===Battlescape===
==Battlescape==
'''View'''
===View===
* PgUp = go up one view level in elevation.  
* PgUp = go up one view level in elevation.  
* PgDn = go down one view level in elevation.
* PgDn = go down one view level in elevation.
* Home = center on selected unit.
* Home = center on selected unit.
'''Movement'''
===Movement===
* RMB = (agents static) turn to face a new direction.
* RMB = (agents static) turn to face a new direction.
* RMB = (agents moving) cancel a move order.
* RMB = (agents moving) cancel a move order.
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* Ctrl-LMB = add waypoint (maximum 5).
* Ctrl-LMB = add waypoint (maximum 5).
* LMB Click+Drag cursor over units on the battlescape to quickly select multiple units irrelevant of which group they are in.
* LMB Click+Drag cursor over units on the battlescape to quickly select multiple units irrelevant of which group they are in.
'''Targeting'''
===Targeting===
* RMB on a non X-Com unit to highlight them as a target.
* RMB on a non X-Com unit to highlight them as a target.
* Shft-LMB force an agent to fire at this cursor location.
* Shft-LMB force an agent to fire at this cursor location.
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* F7 = snap shot
* F7 = snap shot
* F8 = auto shot
* F8 = auto shot
'''Items'''
===Items===
RMB on explosive item in hand to set 'detonate on impact'.
* RMB on explosive item in hand to set 'detonate on impact'.
* [ = drop item left hand.
* [ = drop item left hand.
* ] = drop item right hand.
* ] = drop item right hand.
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* 3 = Select DEVICES screen.
* 3 = Select DEVICES screen.


==Manual Control==
==Cityscape Waypoints==
* PgUp = Increase Speed
* PgDn = Decrease Speed
* Home = Increase Altitude (flying), U-Turn (road)
* End = Decrease Altitude (flying) , Swap lanes(road)
* LMB = aim weapon at cursor and fire
* RMB = set direction
 
====Cityscape Waypoints====
Waypoints may be given to airbourne or road vehicles.
Waypoints may be given to airbourne or road vehicles.
* Switch to overhead view.
* Switch to overhead view.
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* Close the mini screen with the "X", if it appeared.
* Close the mini screen with the "X", if it appeared.


====Hold Fire Forced Fire====
==Hold Fire Forced Fire==
If hold fire is used (the "X" in shot types), but something needs to be shot:
If hold fire is used (the "X" in shot types), but something needs to be shot:
* click LMB on agents weapon in their hand, white outline, click LMB on anything or
* click LMB on agents weapon in their hand, white outline, click LMB on anything or
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Constant fire is possible if you hold down LMB.<br>
Constant fire is possible if you hold down LMB.<br>
There is an [[Known_Bugs_(Apocalypse)#Psychotic_Agents|error]] for an agent's actions if the target was selected via RMB.
There is an [[Known_Bugs_(Apocalypse)#Psychotic_Agents|error]] for an agent's actions if the target was selected via RMB.
==Manual Control==
* PgUp = Increase Speed
* PgDn = Decrease Speed
* Home = Increase Altitude (flying), U-Turn (road)
* End = Decrease Altitude (flying) , Swap lanes(road)
* LMB = aim weapon at cursor and fire
* RMB = set direction


==Quick Reference==
==Quick Reference==
[http://www.strategycore.co.uk/databank/games/x-com-apocalypse/controls/ Keyboard & Mouse Controls] on StrategyCore.
[http://www.strategycore.co.uk/databank/games/x-com-apocalypse/controls/ Keyboard & Mouse Controls] on StrategyCore.

Revision as of 22:24, 17 September 2023

A comprehesive list of all keyboard and mouse commands.

Keyboard And Mouse

These basic key presses are typical for computer players using a US-version keyboard and may not be the same UK-version keyboards, different computer formats (eg: Mac), smart-phone users, game consoles, emulators, etc.
Definitions

  • LMB = Left mouse button.
  • RMB = Right mouse button.
  • Ctrl = Control keyboard button.
  • Shft = Shift keyboard button.
  • Alt = Alt keyboard button.
  • SB = Spacebar keyboard button.
  • key1 + key2 or key1 - key2 = press and hold key1, press key2, release both.
  • drag + key1 = press and hold key1 and move mouse to new area, release key1.

Universal Commands

  • Enter = confirm action.
  • ESC = disregard action.
  • F1 = UFOpaedia menu.
  • RMB on icon = its UFOPAEDIA entry.
  • SB = pause or resume time.
  • 0 ↔ 5 = time controls.
  • TAB = overhead or isometric view.
  • Alt+P = screenshot as a PCX file.

Cityscape

  • RMB = centre here when overhead view.
  • O = options menu.
  • ESC = quit game.
  • Enter = highlight last message location.

Tab Bar

Agent & Vehicle Tabs

  • Double LMB = highlight and centre selected subject on cityscape.
  • Ctrl-LMB = select multiple (max 13).
  • RMB = remove from temporaty group.
  • Ctrl-LMB = add waypoint.
  • Shft-LMB = go to building.

Vehicle Tab

  • M = manual vehicle control (see below for commands).
  • Alt-LMB = attack selected building or vehicle.

Organisation Tab

  • LMB = hightlights and centres buildings owned.

Battlescape

View

  • PgUp = go up one view level in elevation.
  • PgDn = go down one view level in elevation.
  • Home = center on selected unit.

Movement

  • RMB = (agents static) turn to face a new direction.
  • RMB = (agents moving) cancel a move order.
  • Alt-LMB = move-to-here when destination is already occupied by another unit.
  • F2 = crawl
  • F3 = walk
  • F4 = run
  • BKSP = crouch
  • J-LMB in the air next to the ledge or railing, release. To make a unit jump off/over something.
  • Ctrl-LMB = add waypoint (maximum 5).
  • LMB Click+Drag cursor over units on the battlescape to quickly select multiple units irrelevant of which group they are in.

Targeting

  • RMB on a non X-Com unit to highlight them as a target.
  • Shft-LMB force an agent to fire at this cursor location.
  • F5 = hold fire
  • F6 = aimed shot
  • F7 = snap shot
  • F8 = auto shot

Items

  • RMB on explosive item in hand to set 'detonate on impact'.
  • [ = drop item left hand.
  • ] = drop item right hand.
  • ' = throw item left hand.
  • \ = throw item right hand.
  • ENTER = open inventory of selected agent.
  • Y/N = accept/decline current timer setting on explosive device.

Agent Equip Screen

  • Ctrl-LMB = allows selecting multiple units.
  • TAB = changes attributes mini-screen.
  • A = switch to armor screen.
  • E = switch to equipment screen.

Vehicle Quip Screen

  • 1 = Select GUNS screen.
  • 2 = Select ENGINES screen.
  • 3 = Select DEVICES screen.

Cityscape Waypoints

Waypoints may be given to airbourne or road vehicles.

  • Switch to overhead view.
  • Give a vehicle a target destination (this can include "Attack" command).
  • Click the "Move to Destination" button (next to "Move to Building" button).
  • Hold down the control button (Ctrl) and LMB click somewhere on the overhead cityscape to add a waypoint.
  • The yellow line shows the path the vehicle will take after you release the button.
  • Close the mini screen with the "X", if it appeared.

Hold Fire Forced Fire

If hold fire is used (the "X" in shot types), but something needs to be shot:

  • click LMB on agents weapon in their hand, white outline, click LMB on anything or
  • hold down shift, click LMB on anything.

Constant fire is possible if you hold down LMB.
There is an error for an agent's actions if the target was selected via RMB.

Manual Control

  • PgUp = Increase Speed
  • PgDn = Decrease Speed
  • Home = Increase Altitude (flying), U-Turn (road)
  • End = Decrease Altitude (flying) , Swap lanes(road)
  • LMB = aim weapon at cursor and fire
  • RMB = set direction


Quick Reference

Keyboard & Mouse Controls on StrategyCore.