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Template:Mechanic (LWR): Difference between revisions

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[[File:SENTINEL MODULE ICON.png|32px|{{{align|center}}}|Mechanic]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Mechanic|Mechanic]]'''{{#if:{{{text|}}}|<br/>''Grants +1 penetration to shots and grenades that hit mechanical units. Grants 2 uses of Repair [Heal a mechanical unit for 5 HP]. If idle and adjacent to a mechanical unit: When that unit takes damage heal it for 30% of the damage taken and, at end of turn, remove any corrosion from that unit.''}}</div>
[[File:SENTINEL MODULE ICON.png|32px|{{{align|center}}}|Mechanic]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Mechanic|Mechanic]]'''{{#if:{{{text|}}}|<br/>''Grants +1 penetration to shots and grenades that hit mechanical units. Grants 2 uses of Repair [Heal a mechanical unit for 4 HP]. If idle and adjacent to a mechanical unit: When that unit takes damage heal it for 30% of the damage taken. Removes corrosion from adjacent mechanical allies after each action.''}}</div>
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Revision as of 23:46, 30 September 2023

Mechanic
Mechanic