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Template:Concealment (LWR): Difference between revisions

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[[File:Mimetic Skin Gene Mod (EU2012).png|32px|{{{align|center}}}|Concealment]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Concealment|Concealment]]'''{{#if:{{{text|}}}|<br/>''If this unit cannot be seen by any enemies and walks (not dashes) to full cover it will become and/or stay concealed. Enemies will not target this unit (but can sense it) when concealed. Leaving cover (that enemies have sight of), beginning a turn in sight of an enemy, being holo-targeted, being flanked, and performing any action will break this concealment. Firing from concealment or when steadied grants +30% crit.''}}</div>
[[File:Mimetic Skin Gene Mod (EU2012).png|32px|{{{align|center}}}|Concealment]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Concealment|Concealment]]'''{{#if:{{{text|}}}|<br/>''If this unit cannot be seen by any enemies and walks (not dashes) to full cover it will become and/or stay concealed. Enemies will not target this unit (but can sense it) when concealed. Leaving cover (that enemies have sight of), beginning a turn in sight of an enemy, being holo-targeted, being flanked, and performing any action will break this concealment. Firing from concealment grants +30% crit.''}}</div>
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Revision as of 13:30, 18 August 2023

Concealment
Concealment