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Stingray: Difference between revisions

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Updated accuracy to actual code-confirmed accuracy
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<tr><td>Ammunition Used:</td><td>Stingray Missile</td></tr>
<tr><td>Ammunition Used:</td><td>Stingray Missile</td></tr>
</table>
</table>
Note that the Accuracy given in the in-game UFOPaedia is incorrect; two independent code digs have confirmed these are the correct accuracies for the craft weaponry.


[[Category:Craft_Armaments]]
[[Category:Craft_Armaments]]

Revision as of 06:08, 29 May 2007

Stingray Missile
Stingray Missile

The Stingray is an adequate weapon, capable of taking down Small and Medium-sized UFOs. It has a longer range (30 km) than the armaments of Small Scouts, Medium Scouts, Abductors, and Harvesters, and an Interceptor armed with dual Stingrays can usually down even the Medium-sized crafts.

Large Scouts have a weapon range of 34 km; against them, your Interceptors will sustain some damage if armed solely with Stingrays or other short-range weapons.

The Stingray is not suitable against Large and Very Large UFOs.

Vital Statistics

Damage:70
Range:30 km
Accuracy:70%
Reload Time:15 seconds
Shots:6
Ammunition Used:Stingray Missile

Note that the Accuracy given in the in-game UFOPaedia is incorrect; two independent code digs have confirmed these are the correct accuracies for the craft weaponry.