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To Do List (Apocalypse): Difference between revisions

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* <s>Add more tactics to [[Alien Ship Combat (Apocalypse)]]</s>
* <s>Add more tactics to [[Alien Ship Combat (Apocalypse)]]</s>
* One page with all aliens present on each type (need for [[Tactical_Combat_Missions_(Apocalypse)#UFO_Crash_Site|this page]]
* One page with all aliens present on each type (need for [[Tactical_Combat_Missions_(Apocalypse)#UFO_Crash_Site|this page]]
* Add "fuel capacity" to list for each engine page. Helps for chop-shop!





Revision as of 06:37, 24 April 2022

Pages Needed

seem to be repeating stuff word-for-word, quite redundant.
Needs to be compressed into one big page (and not some person's youtube blog).

Images

Other Random Bits and Pieces


  • Funds stolen from your own base defense mission! Causes??
    • why do some defense missions lose money and others don't?
    • is it because of a certain organisation?
    • or damage to concrete walls?
    • due to security station damage? (note: had whole rooms destroyed but no money lost!)
  • if not facility damage:
    • is money loss one big negative decrease at a certain trigger, once only?, or
    • linear counter drops xcom funds as time progresses after trigger activation?
    • money lost is repair cost for damage to other facilities, disregarding empty corridors and sec. stations?