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| Diplomatic relationships will be calculated based on whose weapons did the damage, HOWEVER, any damage done during a firefight instigated by X-com attacking a building will also cause score deductions as Damage to City, no matter whose weaponry caused said destruction.
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| :'''false'''<br>
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| * If xcom attacks a building, score (city damage) is calculated immediately.
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| * If xcom attacks a building, relations with the targeted company moves towards hostile (eg: if xcom goes -52 opinion of company, the company opinion of xcom goes -52 '''exactly''' the same... and is "added" to the relations values whatever they were before the cityscape attack).
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| * xcom shooting building = city damage (negative score)
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| * a company under attack by xcom will defend building, shoots xcom craft and misses then accidently hits another building = no relationship change <u>whatsoever</u> between:
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| ** the company which accidently shot the building and the company accidently hit.
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| ** xcom and the company accidently hit.
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| If '''xcom''' hits any building accidently for any reason whatsoever then the company hit will decrease opinion of xcom and score will decrease as well<br>
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| If '''aliens''' hits any building accidently for any reason whatsoever then the company hit will decrease opinion of aleins and score will decrease FOR XCOM.
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| Also, Illegal flyers do not affect xcoms "Damage to city" score either no matter who shoots who.
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