To Do List (Apocalypse): Difference between revisions
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* Add tactical notes for the buildings (complexity, dangers, etc.) | * Add tactical notes for the buildings (complexity, dangers, etc.) | ||
* <s>Add more tactics to [[Alien Ship Combat (Apocalypse)]]</s> | * <s>Add more tactics to [[Alien Ship Combat (Apocalypse)]]</s> | ||
* | |||
* Funds stolen from your own base defense mission! Causes?? | |||
** why do some defense missions lose money and others don't? | |||
** is it because of a certain organisation? | |||
** or damage to concrete walls? | |||
** due to security station damage? (note: had whole rooms destroyed but no money lost!) | |||
* if not facility damage: | |||
** is money loss one big negative decrease at a certain trigger, once only?, or | |||
** linear counter drops xcom funds as time progresses after trigger activation? | |||
** money lost is repair cost for damage to other facilities, disregarding empty corridors and sec. stations? | |||
Revision as of 21:25, 16 April 2022
Pages Needed
- Engineering (Apocalypse) – Including Cost/Profit Analysis
- Unused Game Features (Apocalypse) - done but splitted and moved to 2 topics
Images
- Ingame images to the Buildings (Apocalypse) page
- Add missing pictures, stats and descriptions to Vehicle Engines (Apocalypse)
- Add missing pictures, stats and descriptions to Vehicle Weapons (Apocalypse)
- Add missing pictures, stats and descriptions to Vehicle Equipment (Apocalypse)
- Add missing equip pictures to items on Agents Equipment (Apocalypse)
- Add missing equip pictures to agent items on Alien Artifacts (Apocalypse)
- Add missing equip and UFOPedia pictures to vehicle items on Alien Artifacts (Apocalypse)
Other Random Bits and Pieces
- UFOPedia pictures and tactical notes for each building's page on Alien Dimension (Apocalypse)
- Explain more the Controls (Apocalypse) section.
More ground and aerial tactics on both the Tactics (Apocalypse) and Alien Ship Combat (Apocalypse) pages.- Rewrite individual pages for each alien race to keep them NPOV (neutral point of view)
More ideas for Suggestions for Equipping Troops (Apocalypse)- Complete Notes section on Base Layouts (Apocalypse)
- More detailed information about the Facilities (Apocalypse)
- Data for Quantum Physics (Apocalypse) (hours for each project, required topics, etc.)
- Better research trees for Biochemistry and Quantum Physics (Apocalypse)
- Rewrite Agents Medals (Apocalypse)
- Add tactical notes for the buildings (complexity, dangers, etc.)
Add more tactics to Alien Ship Combat (Apocalypse)
- Funds stolen from your own base defense mission! Causes??
- why do some defense missions lose money and others don't?
- is it because of a certain organisation?
- or damage to concrete walls?
- due to security station damage? (note: had whole rooms destroyed but no money lost!)
- if not facility damage:
- is money loss one big negative decrease at a certain trigger, once only?, or
- linear counter drops xcom funds as time progresses after trigger activation?
- money lost is repair cost for damage to other facilities, disregarding empty corridors and sec. stations?