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Template:Orbital Ray (LWR): Difference between revisions

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[[File:Depth Perception Gene Mod (EU2012).png|32px|{{{align|center}}}|Orbital Ray]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Orbital Ray|Orbital Ray]]'''{{#if:{{{text|}}}|<br/>''The drone can communicate with the Mothership to call in a precise orbital ray to help attack it's enemies. Each enemy has a 35% chance to be struck by fully penetrating holo rounds with damage equal to the current Alien Level at the beginning of their turn. Requires 2 AP. Max 1 Orbital Ray per turn.''}}</div>
[[File:Depth Perception Gene Mod (EU2012).png|32px|{{{align|center}}}|Orbital Ray]]<div style="text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Orbital Ray|Orbital Ray]]'''{{#if:{{{text|}}}|<br/>''If this drone has full HP, it can communicate with the Mothership to call in a precise orbital ray to help attack it's enemies. Each enemy has a 35% chance to be struck by fully penetrating holo rounds with damage equal to 1 + Alien Level / 4 (double this if they were already affected by holo rounds) at the beginning of their turn. Requires 2 AP. Max 1 Orbital Ray per turn.''}}</div>
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Revision as of 17:55, 26 February 2022

Orbital Ray
Orbital Ray