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Template:Vests (LWOTC): Difference between revisions

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Meatninja (talk | contribs)
Copied from the LW2 page. Nothing changed.
 
Inukealot (talk | contribs)
update nanoscale and tact vest for 1.1
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! [[File:XCOM2 Inv Supplies.png|x32px|Supplies]]<br />Supplies !! [[File:XCOM2 Inv Alien Alloy.png|x32px|Alien Alloys]]<br />Alloys !! [[File:XCOM2 Inv Elerium Crystals.png|x32px|Elerium Crystals]]<br />Elerium Crystals !! [[File:XCOM2 UIEvent alien skull.png|x32px|Corpses]]<br />Corpses
! [[File:XCOM2 Inv Supplies.png|x32px|Supplies]]<br />Supplies !! [[File:XCOM2 Inv Alien Alloy.png|x32px|Alien Alloys]]<br />Alloys !! [[File:XCOM2 Inv Elerium Crystals.png|x32px|Elerium Crystals]]<br />Elerium Crystals !! [[File:XCOM2 UIEvent alien skull.png|x32px|Corpses]]<br />Corpses
|-
|-
| [[File:XCOM2_Inv_Nano_Fiber_Vest.png|x64px]]<br>'''Nanoscale Vest || 2 || -25 chance to be critically hit || [[Research_(LW2)#Hybrid_Materials|Hybrid Materials]]
| [[File:XCOM2_Inv_Nano_Fiber_Vest.png|x64px]]<br>'''Nanoscale Vest || 2 || -10 chance to be critically hit || [[Research_(LW2)#Hybrid_Materials|Hybrid Materials]]
| 5 || 1 || 0 || - || 5
| 5 || 1 || 0 || - || 5
|-
|-
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| 15 || 1 || 0 || -|| 5
| 15 || 1 || 0 || -|| 5
|-
|-
| [[File:XCOM2_Inv_Armor_Harness.png|x64px]]<br>'''Tactical Vest || 3 || +1 Armor || [[Proving_Ground_(LW2)#Armor_and_Vests|Tactical Vests]]
| [[File:XCOM2_Inv_Armor_Harness.png|x64px]]<br>'''Tactical Vest || 3 || +1 Armor<br>-25 chance to be critically hit || [[Proving_Ground_(LW2)#Armor_and_Vests|Tactical Vests]]
| 20 || 2 || 0 || 1x Muton Corpse|| 10
| 20 || 2 || 0 || 1x Muton Corpse|| 10
|-
|-

Revision as of 13:01, 16 December 2023

Name Health Bonus
Health Bonus
Special properties Tech Prerequisites
Prerequisites
Cost Black Market Sell Value
Black Market Value
Supplies
Supplies
Alien Alloys
Alloys
Elerium Crystals
Elerium Crystals
Corpses
Corpses

Nanoscale Vest
2 -10 chance to be critically hit Hybrid Materials 5 1 0 - 5

Hazmat Vest
3 Immunity to fire, acid and poison Hazmat Vests 15 1 0 - 5

Tactical Vest
3 +1 Armor
-25 chance to be critically hit
Tactical Vests 20 2 0 1x Muton Corpse 10

Stasis Vest
5 Restores 2 HP per turn, up to 8 total Stasis Vests 20 2 2 1x ADVENT Shieldbearer Corpse 10

Hellweave Vest
6 Deals 2-4 damage and inflicts burning to melee attackers Hellweave 30 3 3 1x Berserker Corpse 15

Chameleon Suit
0 Reduces the soldier's infiltration time Chameleon Suits 25 0 2 1x Faceless Corpse 8