Template:SPARK Rifles (LW2): Difference between revisions
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!rowspan="2"|Name!!rowspan="2"|[[File:LW2Damage.png|x32px|Weapon damage]]<br />Damage !!rowspan="2"| [[File:LW2CritDamage.png|x32px|Critical damage]]<br />Crit Damage !!rowspan="2"| [[File:Ammo.png|x32px|Clip Size]]<br />Clip Size!!rowspan="2"| [[File:XCOM2 Noise.png|x32px|Sound Range]]<br />Sound Range!!rowspan="2"| Special properties | !rowspan="2"|Name!!rowspan="2"|[[File:LW2Damage.png|x32px|Weapon damage]]<br />Damage !!rowspan="2"| [[File:LW2CritDamage.png|x32px|Critical damage]]<br />Crit Damage !!rowspan="2"| [[File:Ammo.png|x32px|Clip Size]]<br />Clip Size!!rowspan="2"| [[File:XCOM2 Noise.png|x32px|Sound Range]]<br />Sound Range!!rowspan="2"| Special properties | ||
!rowspan="2"| [[File:XCOM2 Icon science.png|x32px|Tech Prerequisites]]<br>Prerequisites !! colspan="4"|Cost !!rowspan="2"|[[File:XCOM2 UIEvent blackmarket.png|x32px|Black Market Sell Value]]<br />Black Market Value | !rowspan="2"| [[File:XCOM2 Icon science.png|x32px|Tech Prerequisites]]<br>Prerequisites !! colspan="4"|Cost !!rowspan="2"|[[File:XCOM2 UIEvent blackmarket.png|x32px|Black Market Sell Value]]<br />Black Market Value | ||
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| [[File:XCOM2 ConvSparkRifle.png|x64px|link=Weapons_(LW2)#SPARK Rifles |Heavy Autocannon]]<br />'''Heavy Autocannon''' | | [[File:XCOM2 ConvSparkRifle.png|x64px|link=Weapons_(LW2)#SPARK Rifles |Heavy Autocannon]]<br />'''Heavy Autocannon''' | ||
| 6-9 || +3 || 3 || 36 || - | | 6-9 || +3 || 3 || 36 || - | ||
|colspan=" | | Mechanized Warfare | ||
|colspan="5"| XCOM starts with an unlimited supply | |||
|- | |- | ||
| [[File:XCOM2 MagSparkRifle.png|x64px|link=Weapons_(LW2)#SPARK Rifles |Helix Rail-Cannon]]<br />'''Helix Rail-Cannon''' | | [[File:XCOM2 MagSparkRifle.png|x64px|link=Weapons_(LW2)#SPARK Rifles |Helix Rail-Cannon]]<br />'''Helix Rail-Cannon''' | ||
| 8-12 || +5 || 4 || 36 || +5 Aim<br>+5 Crit Chance | | 8-12 || +5 || 4 || 36 || +5 Aim<br>+5 Crit Chance | ||
| Advanced Magnetic Weaponry || 30 || 3 || 2 || - ||10 | | Mechanized Warfare<br>Advanced Magnetic Weaponry || 30 || 3 || 2 || - ||10 | ||
|- | |- | ||
| [[File:XCOM2 BeamSparkRifle.png|x64px|link=Weapons_(LW2)#SPARK Rifles |Elerium Phase-Cannon]]<br />'''Elerium Phase-Cannon''' | | [[File:XCOM2 BeamSparkRifle.png|x64px|link=Weapons_(LW2)#SPARK Rifles |Elerium Phase-Cannon]]<br />'''Elerium Phase-Cannon''' | ||
| 9-16 || +6 || 5 || 36 || +10 Aim<br>+10 Crit Chance<br>Inflicts Rupture (1 damage) | | 9-16 || +6 || 5 || 36 || +10 Aim<br>+10 Crit Chance<br>Inflicts Rupture (1 damage) | ||
| Beam Cannon || 60 || 6 || 10 || 1 ||25 | | Mechanized Warfare<br>Beam Cannon || 60 || 6 || 10 || 1 ||25 | ||
|} | |} | ||